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[[File:Recruitment.png|thumb|250px|{{p|Smoochum}} asking to join the team]] | [[File:Recruitment.png|thumb|250px|{{p|Smoochum}} asking to join the team]] | ||
'''Recruitment''' is [[Mystery Dungeon game mechanics|the main method]] of obtaining new [[Pokémon]] in [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]], [[Pokemon Mystery Dungeon: Rescue Team DX]], [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness]], [[Pokémon Mystery Dungeon: Explorers of Sky]], [[Pokémon Mystery Dungeon (WiiWare)|Pokémon Mystery Dungeon: | '''Recruitment''' is [[Mystery Dungeon game mechanics|the main method]] of obtaining new [[Pokémon]] in [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]], [[Pokemon Mystery Dungeon: Rescue Team DX]], [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness]], [[Pokémon Mystery Dungeon: Explorers of Sky]], [[Pokémon Mystery Dungeon (WiiWare)|Pokémon Mystery Dungeon: Adventure Squads]], and [[Pokémon Mystery Dungeon: Gates to Infinity]]. After defeating an enemy in a dungeon, it will occasionally offer to join the {{player}}'s team. | ||
In Red Rescue Team and Blue Rescue Team, if a newly-recruited Pokémon—a recruit who has never cleared or warped out of a dungeon or didn't make it to a rest stop—or the team's leader faints before making it out of the dungeon, it will leave the party permanently. Dungeons consisting of multiple parts—such as [[Mt. Thunder]]—will count reaching a checkpoint as making it out. | In Red Rescue Team and Blue Rescue Team, if a newly-recruited Pokémon—a recruit who has never cleared or warped out of a dungeon or didn't make it to a rest stop—or the team's leader faints before making it out of the dungeon, it will leave the party permanently. Dungeons consisting of multiple parts—such as [[Mt. Thunder]]—will count reaching a checkpoint as making it out. | ||
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The games contain items that increase the chance of Pokémon asking to be recruited. These are important as the base recruit rate of certain Pokémon, most notably {{p|Kecleon}}, is below zero. | The games contain items that increase the chance of Pokémon asking to be recruited. These are important as the base recruit rate of certain Pokémon, most notably {{p|Kecleon}}, is below zero. | ||
There is a limit of 413 Pokémon at one time in [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red and Blue Rescue Teams]]. In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], the limit is 552. In [[Pokémon Mystery Dungeon (WiiWare)|Blazing, Stormy and Light Squads]], the limits are 176, 352 or 552, depending on how many games have been added to the same save file. In [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]], it is 288. | There is a limit of 413 Pokémon at one time in [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red and Blue Rescue Teams]]. In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], the limit is 552. In [[Pokémon Mystery Dungeon (WiiWare)|Blazing, Stormy and Light Adventure Squads]], the limits are 176, 352 or 552, depending on how many games have been added to the same save file. In [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]], it is 288. | ||
In [[Pokémon Super Mystery Dungeon]], recruitment is no longer present. Instead, the player must [[connection|connect]] with other Pokémon in order to expand their team. | In [[Pokémon Super Mystery Dungeon]], recruitment is no longer present. Instead, the player must [[connection|connect]] with other Pokémon in order to expand their team. |
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