Roxanne (Masters): Difference between revisions

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===Sync grid===
===Sync grid===
The sync grid for Roxanne and Runerigus is an expanded grid, made available since the pair first released.
The sync grid for Roxanne and Runerigus is an expanded grid, made available since the pair first released.
{| class="roundy sortable" style="margin:auto; background:#{{ground color}}; border:3px solid #{{ground color dark}}; text-align:center"
|- style="background: #{{ground color light}}"
! Name
! Effect
! Energy required
! Sync orb required
! Move level required
|-style="background:#fff"
| HP +10
| HP +10
| 0
| 5
| 1
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 1
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 1
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 1
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 1
|-style="background:#fff"
| Attack +5
| Attack +5
| 0
| 5
| 1
|-style="background:#fff"
| Attack +5
| Attack +5
| 0
| 5
| 1
|-style="background:#fff"
| Attack +5
| Attack +5
| 2
| 24
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 0
| 5
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 0
| 5
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 0
| 5
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Sand Tomb: Power +3
| Sand Tomb: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Sand Tomb: Power +3
| Sand Tomb: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Sand Tomb: Power +3
| Sand Tomb: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Sand Tomb: Power +3
| Sand Tomb: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Sand Tomb: Power +3
| Sand Tomb: Power ↑ +3
| 3
| 36
| 2
|-style="background:#fff"
| Sand Tomb: Accuracy +5
| Sand Tomb: Accuracy ↑ +5
| 3
| 36
| 2
|-style="background:#fff"
| Sand Tomb: Accuracy +10
| Sand Tomb: Accuracy ↑ +10
| 5
| 60
| 2
|-style="background:#fff"
| Sand Tomb: Move Gauge Refresh 3
| Has a chance (40%) of charging the user’s move gauge by one when a move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Grudgeful Bulldoze: Power +3
| Grudgeful Bulldoze: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Grudgeful Bulldoze: Power +3
| Grudgeful Bulldoze: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Grudgeful Bulldoze: Power +3
| Grudgeful Bulldoze: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Grudgeful Bulldoze: Power +3
| Grudgeful Bulldoze: Power ↑ +3
| 3
| 36
| 2
|-style="background:#fff"
| Grudgeful Bulldoze: Power +3
| Grudgeful Bulldoze: Power ↑ +3
| 3
| 36
| 2
|-style="background:#fff"
| X Attack All: MP Refresh 2
| Has a chance (30%) of restoring one MP of the user’s move when that move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| I See It All!: MP Refresh 2
| Has a chance (30%) of restoring one MP of the user’s move when that move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Sand Shelter
| Protects the user from damage from a sandstorm.
| 5
| 60
| 1
|-style="background:#fff"
| Unbending
| Defense cannot be lowered.
| 5
| 60
| 2
|-style="background:#fff"
| Natural Remedy
| Removes all status conditions from the user the first time it is inflicted by any status condition each battle.
| 7
| 84
| 2
|-style="background:#fff"
| Pokey Trap 2
| Increases the amount of damage an opponent takes from being trapped.
| 7
| 84
| 2
|-style="background:#fff"
| Sands of Time 2
| Quickly charges the move gauge during a sandstorm.
| 9
| 108
| 2
|-style="background:#fff"
| Better Prepared 5
| Powers up the user’s moves when none of the target’s stats are raised.
| 10
| 120
| 3
|-style="background:#fff"
| Sync Power Flux
| The fuller the move gauge when the user’s sync move is selected, the more this powers up the sync move.
| 10
| 120
| 3
|-style="background:#fff"
| Slo-pponent Sync 5
| Powers up the user’s sync move when the target’s Speed is lowered.
| 10
| 120
| 3
|-style="background:#fff"
| Mighty Command 9
| Increases the user’s Physical Moves ↑ Next effect by one rank when its Trainer uses a move.
| 10
| 120
| 3
|-style="background:#fff"
| Fierce Entry 2
| Raises the user’s Attack by 2 stat ranks when it enters a battle.
| 10
| 120
| 3
|-style="background:#fff"
| Hit Trapped Opp: Attack ↓ 9
| Lowers the target’s Attack by 1 stat rank when the user’s attack move is successful against targets that are trapped.
| 10
| 120
| 3
|-style="background:#fff"
| 1st S-Move: No Stat ↑ on Field
| Applies the No Stat Increases effect to the opponents’ field of play the first time the user’s sync move is used each battle.
| 10
| 120
| 3
|-style="background:#fff"
| Vigilance
| Protects the user against critical hits.
| 10
| 120
| 3
|-style="background:#fff"
| Menacing Memories Ground Impact: Power +25
| Menacing Memories Ground Impact: Power ↑ +25
| 5
| 60
| 3
|-style="background:#fff"
| Menacing Memories Ground Impact: Power +25
| Menacing Memories Ground Impact: Power ↑ +25
| 5
| 60
| 3
|}


==Availability==
==Availability==
2,735

edits