2,973
edits
(→Moves) |
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===Sync Grid=== | ===Sync Grid=== | ||
Leaf and Moltres's sync grid is an expanded grid, made available since the pair first released. | Leaf and Moltres's sync grid is an expanded grid, made available since the pair first released. | ||
{| class="roundy sortable" style="margin:auto; background:#{{fire color}}; border:3px solid #{{fire color dark}}; text-align:center" | |||
|- style="background: #{{fire color light}}" | |||
! Name | |||
! Effect | |||
! Energy required | |||
! Sync orb required | |||
! Move level required | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +20 | |||
| HP +20 | |||
| 4 | |||
| 48 | |||
| 2 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Attack +10 | |||
| Attack +10 | |||
| 4 | |||
| 48 | |||
| 2 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Atk +5 | |||
| Sp. Atk +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Atk +5 | |||
| Sp. Atk +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Atk +10 | |||
| Sp. Atk +10 | |||
| 4 | |||
| 48 | |||
| 2 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Leer: Move Gauge Refresh 3 | |||
| Has a chance (40%) of charging the user’s move gauge by one when a move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Leer: Flabbergast 4 | |||
| Has a chance (50%) of leaving the target confused when a move targeting that opponent is successful. | |||
| 8 | |||
| 96 | |||
| 2 | |||
|-style="background:#fff" | |||
| Leer: Afflicter’s Fervor 1 | |||
| Reduces the sync move countdown by 1 the first time the user’s Pokémon uses a status move each battle. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Fiery Wings Flare Blitz: Power +3 | |||
| Fiery Wings Flare Blitz: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Fiery Wings Flare Blitz: Power +3 | |||
| Fiery Wings Flare Blitz: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Fiery Wings Flare Blitz: Power +3 | |||
| Fiery Wings Flare Blitz: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Fiery Wings Flare Blitz: Power +3 | |||
| Fiery Wings Flare Blitz: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 2 | |||
|-style="background:#fff" | |||
| Fiery Wings Flare Blitz: Power +3 | |||
| Fiery Wings Flare Blitz: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 2 | |||
|-style="background:#fff" | |||
| Fiery Wings Flare Blitz: Move Gauge Refresh 3 | |||
| Has a chance (40%) of charging the user’s move gauge by one when a move is successful. | |||
| 7 | |||
| 84 | |||
| 1 | |||
|-style="background:#fff" | |||
| Potion: MP Refresh 3 | |||
| Has a chance (40%) of restoring one MP of the user’s move when that move is successful. | |||
| 7 | |||
| 84 | |||
| 3 | |||
|-style="background:#fff" | |||
| Potion: Master Healer 1 | |||
| Increases the amount of HP restored by the user’s healing moves. | |||
| 10 | |||
| 120 | |||
| 2 | |||
|-style="background:#fff" | |||
| Glory of the Flame!: MP Refresh 2 | |||
| Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | |||
| 7 | |||
| 84 | |||
| 1 | |||
|-style="background:#fff" | |||
| Flameproof | |||
| Prevents the user from getting burned. | |||
| 5 | |||
| 60 | |||
| 1 | |||
|-style="background:#fff" | |||
| Headstrong | |||
| Attack cannot be lowered. | |||
| 5 | |||
| 60 | |||
| 1 | |||
|-style="background:#fff" | |||
| Dauntless | |||
| Sp. Atk cannot be lowered. | |||
| 5 | |||
| 60 | |||
| 1 | |||
|-style="background:#fff" | |||
| Quick Cure | |||
| Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Mighty Affliction 2 | |||
| Has a chance (30%) of increasing the user’s Physical Moves ↑ Next effect by 1 rank when its Pokémon uses a status move. | |||
| 8 | |||
| 96 | |||
| 2 | |||
|-style="background:#fff" | |||
| Hostile Environment 4 | |||
| Raises the chance of inflicting status conditions with the additional effects of moves. | |||
| 8 | |||
| 96 | |||
| 2 | |||
|-style="background:#fff" | |||
| Insult to Injury | |||
| The more the target’s Defense is lowered, the more it powers up the user’s moves. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Power Play | |||
| The more the target’s stats are lowered, the more it powers up the user’s sync move. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Drought Alert 3 | |||
| Extends the duration of sunny weather when the weather turns sunny while the user is on the field. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Solar Sync | |||
| Makes the weather sunny the first time the user’s sync move is used each battle. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Catalytic Acceleration | |||
| Applies the Move Gauge Acceleration effect to the allied field of play after using the user’s sync move. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Burning Love Fire Blast: Power +25 | |||
| Burning Love Fire Blast: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 2 | |||
|-style="background:#fff" | |||
| Burning Love Fire Blast: Power +25 | |||
| Burning Love Fire Blast: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 2 | |||
|-style="background:#fff" | |||
| Burning Love Fire Blast: Power +25 | |||
| Burning Love Fire Blast: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 3 | |||
|-style="background:#fff" | |||
| Burning Love Fire Blast: Power +25 | |||
| Burning Love Fire Blast: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 3 | |||
|} | |||
==Availability== | ==Availability== |
edits