Level: Difference between revisions

70 bytes added ,  6 June 2008
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A Pokémon's level will also affect its [[happiness]], raising it slightly when the Pokémon levels up. This means that a {{p|Pichu}} trained in battle will eventually evolve into a {{p|Pikachu}}, with its happiness going up slightly each level. However, this is not the case with using [[Rare Candy|Rare Candies]], and a Pokémon that evolves by tameness will usually not evolve through their use, unless, of course, its tameness rating is significantly high already.
A Pokémon's level will also affect its [[happiness]], raising it slightly when the Pokémon levels up. This means that a {{p|Pichu}} trained in battle will eventually evolve into a {{p|Pikachu}}, with its happiness going up slightly each level. However, this is not the case with using [[Rare Candy|Rare Candies]], and a Pokémon that evolves by tameness will usually not evolve through their use, unless, of course, its tameness rating is significantly high already.


Also, when a Pokémon has reached level 100 it cannot continue gaining [[Effort values|Effort Points]] in [[Generation IV]]. In games before [[Generation III]], however, the player can use the [[box trick]].
Also, when a Pokémon has reached level 100 it cannot continue gaining [[Effort values|Effort Points]] in [[Generation]]s [[Generation III|III]] and [[Generation IV|IV]]. In Generations [[Generation I|I]] and [[Generation II|II]], however, the player can use the [[box trick]].


By doing the [[Missingno.]] trick or using other cheats, a [[Pokémon]] can temporarily acquire a level higher than 100. However, whenever this [[Pokémon]] gains any amount of [[experience]], its level will revert to 100.
By doing the [[Missingno.]] trick or using other cheats, a [[Pokémon]] can temporarily acquire a level higher than 100. However, whenever this [[Pokémon]] gains any amount of [[experience]], its level will revert to 100.
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