Methods of evolution: Difference between revisions

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The time of day is only ever one of several requirements, never the only one. Other requirements it is combined with include having high [[friendship]] or holding a specific [[held item]].
The time of day is only ever one of several requirements, never the only one. Other requirements it is combined with include having high [[friendship]] or holding a specific [[held item]].


Due to the lack of a time system in {{game|FireRed and LeafGreen|s}}, {{g|Colosseum}}, or {{XD}}, Pokémon whose evolution depends on the time cannot be evolved that way in these games. In Pokémon XD, evolutions that depend on the time of day in the core series games instead depend on the [[Sun Shard]] and [[Moon Shard]].
Due to the lack of a time system in {{game|FireRed and LeafGreen|s}}, Pokémon whose evolution depends on the time cannot evolve.


In {{g|Sword and Shield}}, time is pre-set outside the [[Wild Area]] before becoming {{pkmn|Champion}}. This also influences evolution.
In {{g|Sword and Shield}}, time is pre-set outside the [[Wild Area]] before becoming {{pkmn|Champion}}. This also influences evolution.
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| style="{{roundy}} background: #{{steel color light}}" | [[File:809Melmetal.png|96px]]<br>{{pcolor|Melmetal|{{steel color dark}}}}
| style="{{roundy}} background: #{{steel color light}}" | [[File:809Melmetal.png|96px]]<br>{{pcolor|Melmetal|{{steel color dark}}}}
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==In the side series games==
===Pokémon Colosseum and XD: Gale of Darkness===
In {{g|Colosseum}} and {{XD}}, there is no time system:
* In Colosseum, Pokémon whose evolution depends on the time cannot evolve.
* In XD, evolutions that depend on the time of day instead depend on the [[Sun Shard]] and [[Moon Shard]].


==In the spin-off games==
==In the spin-off games==