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The time of day is only ever one of several requirements, never the only one. Other requirements it is combined with include having high [[friendship]] or holding a specific [[held item]]. | The time of day is only ever one of several requirements, never the only one. Other requirements it is combined with include having high [[friendship]] or holding a specific [[held item]]. | ||
Due to the lack of a time system in {{game|FireRed and LeafGreen|s | Due to the lack of a time system in {{game|FireRed and LeafGreen|s}}, Pokémon whose evolution depends on the time cannot evolve. | ||
In {{g|Sword and Shield}}, time is pre-set outside the [[Wild Area]] before becoming {{pkmn|Champion}}. This also influences evolution. | In {{g|Sword and Shield}}, time is pre-set outside the [[Wild Area]] before becoming {{pkmn|Champion}}. This also influences evolution. | ||
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| style="{{roundy}} background: #{{steel color light}}" | [[File:809Melmetal.png|96px]]<br>{{pcolor|Melmetal|{{steel color dark}}}} | | style="{{roundy}} background: #{{steel color light}}" | [[File:809Melmetal.png|96px]]<br>{{pcolor|Melmetal|{{steel color dark}}}} | ||
|}{{-}} | |}{{-}} | ||
==In the side series games== | |||
===Pokémon Colosseum and XD: Gale of Darkness=== | |||
In {{g|Colosseum}} and {{XD}}, there is no time system: | |||
* In Colosseum, Pokémon whose evolution depends on the time cannot evolve. | |||
* In XD, evolutions that depend on the time of day instead depend on the [[Sun Shard]] and [[Moon Shard]]. | |||
==In the spin-off games== | ==In the spin-off games== |