14,927
edits
Line 137: | Line 137: | ||
===[[Pokémon Mystery Dungeon series]]=== | ===[[Pokémon Mystery Dungeon series]]=== | ||
The user gives itself and teammates in the same room the {{DL|Status condition (Mystery Dungeon)|Quick Guard}} status condition for one turn. This status protects Pokémon from moves that are used from more than one space away. The Pokémon can still take damage from items or explosions. | The user gives itself and teammates in the same room the {{DL|Status condition (Mystery Dungeon)|Quick Guard}} status condition for one turn. This status protects Pokémon from moves that are used from more than one space away. The Pokémon can still take damage from items or explosions. | ||
The chance of the move failing rises if the user's most recently used move was Quick Guard or a move that evades enemies' attacks (such as {{m|Detect}} or {{m|Endure}}). | |||
{{Template:MDMoveheader|type=fighting}} | {{Template:MDMoveheader|type=fighting}} |