Round (move): Difference between revisions

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==={{g|Mystery Dungeon series}}===
==={{g|Mystery Dungeon series}}===
Round damages an enemy in front. If a teammate in the same room used Round in the same turn, the power of the move is increased for the turn by 50%. In {{g|Super Mystery Dungeon}}, Round causes its own Round [[Status condition (Mystery Dungeon)|status condition]] on the user which lasts for one turn.
Round damages an enemy in front. If a teammate in the same room used Round in the same turn, the power of the move is increased for the turn by 50%. In {{g|Super Mystery Dungeon}}, Round causes its own Round [[Status condition (Mystery Dungeon)|status condition]] on the user which lasts for one turn.
{{Template:MDMoveheader|type=normal}}
{{Template:MDMoveRow|game=GTI|pow=8|powmax=99|pp=15|ppmax=50|acc=95%|accmax=98%|range=Front|target=Enemy|cuts=No}}
{{Template:MDMoveRow|game=SMD|pow=8|powmax=99|pp=15|ppmax=30|acc=95%|accmax=98%|range=Front|target=Enemy|cuts=No}}
{{Template:MDMovefoot|type=normal|GTI=yes|SMD=yes|RTDX=yes}}


==={{g|Rumble Rush}}===
==={{g|Rumble Rush}}===
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