Rapid Spin (move): Difference between revisions

(→‎In the manga: That's Rollout.)
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==In other games==
==In other games==
===[[Pokémon Mystery Dungeon series]]===
===[[Pokémon Mystery Dungeon series]]===
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team and Blue Rescue Team]], and [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], Rapid Spin is a move with 4 base power, 90% accuracy, and 16 PP. The user attacks enemy in the front and removes Leech Seed, Leg/Shadow Hold, Ingrain and Constriction [[Status condition (Mystery Dungeon)|status conditions]] from itself.
Rapid Spin deals damage and removes the {{DL|Status condition (Mystery Dungeon)|Leech Seed}} status from the user, as well as any status conditions that prevent the Pokémon from moving (e.g. {{DL|Status condition (Mystery Dungeon)|bound}}, {{DL|Status condition (Mystery Dungeon)|Ingrain}}, {{DL|Status condition (Mystery Dungeon)||Fire Spin}}). It will also remove any traps from the tile in front.
 
{{Template:MDMoveheader|type=normal}}
{{Template:MDMoveRow|game=RB|pow=4|pp=17|acc=90%|range=Front|target=Enemy|cuts=No}}
{{Template:MDMoveRow|game=TDS|pow=4|pp=17|acc=90%|range=Front|target=Enemy|cuts=No}}
{{Template:MDMoveRow|game=BSL|pow=4|pp=17|acc=90%|range=Front|target=Enemy|cuts=No}}
{{Template:MDMoveRow|game=GTI|pow=2|powmax=99|pp=30|ppmax=99|acc=95%|accmax=98%|range=Front|target=Enemy|cuts=No}}
{{Template:MDMoveRow|game=SMD|pow=2|powmax=99|pp=30|ppmax=99|acc=95%|accmax=98%|range=Front|target=Enemy|cuts=No}}
{{Template:MDMovefoot|type=normal|RB=yes|TDS=yes|BSL=yes|GTI=yes|SMD=yes|RTDX=yes}}


From [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity onwards]], it also can destroy traps, like in main series.
==={{g|Rumble Rush}}===
==={{g|Rumble Rush}}===
{{RumbleRushPhysicalAttack|move=Rapid Spin|type=Normal
{{RumbleRushPhysicalAttack|move=Rapid Spin|type=Normal
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