Mirror Move (move): Difference between revisions

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==In other games==
==In other games==
===[[Pokémon Mystery Dungeon series]]===
===[[Pokémon Mystery Dungeon series]]===
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team, Blue Rescue Team]], [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Explorers of Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Explorers of Sky]], Mirror Move is a non-damaging move with 7PP. It gives the user {{DL|Status condition (Mystery Dungeon)|Mirror Move}} status, which causes all enemy moves targeting it to be reflected back at the attacker instead, without being affected by them. Mirror Move only reflects the effect the move would have on the user, rather than its usage; for example, {{m|Memento}} still reduces the HP and warps away its original user, while moves with multiple targets will still hit the other original targets (assuming the user does not faint from the bounced move). Mirror Move does not return regular attacks, if the attacker is not adjacent, if the move has already been bounced back, or if it was cutting a corner. The status lasts for 2-5 turns. This move is affected by {{m|Taunt}}.
In the [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Rescue Team]], [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers]] and [[Pokémon Mystery Dungeon (WiiWare)|Adventure Squad]] series, Mirror Move gives the user the {{DL|Status condition (Mystery Dungeon)|Mirror Move}} status, which causes all enemy moves targeting it to be reflected back at the attacker instead, without being affected by them. Mirror Move only reflects the effect the move would have on the user, rather than its usage; for example, moves with multiple targets will still hit the other original targets. Mirror Move does not return regular attacks, if the attacker is not adjacent, if the move has already been bounced back, or if it was cutting a corner. The status lasts for 2-5 turns.
 
From [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]] onward, Mirror Move instead targets an enemy in front and uses the enemy's last used move against them. Mirror Move fails if there is no move to copy.
 
{{Template:MDMoveheader|type=flying}}
{{Template:MDMoveRow|game=RB|pp=7|acc=—%|range=User|target=User}}
{{Template:MDMoveRow|game=TDS|pp=15|acc=—%|range=User|target=User}}
{{Template:MDMoveRow|game=BSL|pp=15|acc=—%|range=User|target=User}}
{{Template:MDMoveRow|game=GTI|pp=20|ppmax=99|acc=—%|range=Front|target=Enemy|cuts=No}}
{{Template:MDMoveRow|game=SMD|pp=20|ppmax=99|acc=—%|range=Front|target=Enemy|cuts=No}}
{{Template:MDMovefoot|type=flying|RB=yes|TDS=yes|BSL=yes|GTI=yes|SMD=yes|RTDX=yes}}


===Description===
===Description===
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