Special Conditions (TCG): Difference between revisions

added imprisoned and shock-wave
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{{search|TCG mechanic|[[Pokémon Trading Figure Game]] equivalent|Special Conditions (TFG)}}
{{search|TCG mechanic|[[Pokémon Trading Figure Game]] equivalent|Special Conditions (TFG)}}
A '''Special Condition''' (Japanese: '''{{tt|特殊状態|とくしゅじょうたい}}''' ''Special Condition'') is a result that some attacks have in the [[Pokémon Trading Card Game]]. Specific attacks may cause the Defending Pokémon to be affected by a Special Condition, such as the common Lick attack which has a chance of causing Paralysis. They are the equivalent of the [[status condition]]s in the games. There are five Special Conditions currently in the Trading Card Game: Asleep, Burned, Confused, Paralyzed and Poisoned. Unlike status conditions in the video games, Special Conditions are not necessarily mutually exclusive due to the Poisoned and Burned Special Conditions being recognized by the placing of a marker (known as ''status counters'') on the afflicted Pokémon. However, between the other three, a Pokémon can only be affected by one at once.
A '''Special Condition''' (Japanese: '''{{tt|特殊状態|とくしゅじょうたい}}''' ''Special Condition'') is a result that some attacks have in the [[Pokémon Trading Card Game]]. Specific attacks may cause the Defending Pokémon to be affected by a Special Condition, such as the common Lick attack which has a chance of causing Paralysis. They are the equivalent of the [[status condition]]s in the games. There are five Special Conditions currently in the Trading Card Game: Asleep, Burned, Confused, Paralyzed and Poisoned. Unlike status conditions in the video games, Special Conditions are not necessarily mutually exclusive due to the Poisoned and Burned Special Conditions being recognized by the placing of a marker (known as ''status counters'') on the afflicted Pokémon. However, between the other three, a Pokémon can only be affected by one at once.


Special Conditions only affect the Active Pokémon in play. Once the Pokémon is retreated to the Bench, any Special Conditions affecting them will be removed. They can also be removed by evolving a Pokémon or using a specific attack or Trainer card (such as {{TCG ID|EX Sandstorm|Double Full Heal|86}}). Special Conditions also stop the majority of Poké-Powers from working, but Poké-Bodies are unaffected by them.
Special Conditions generally only affect the Active Pokémon in play. Once the Pokémon is retreated to the Bench, any Special Conditions affecting them will be removed. They can also be removed by evolving a Pokémon or using a specific attack or Trainer card (such as {{TCG ID|EX Sandstorm|Double Full Heal|86}}). Special Conditions also stop the majority of Poké-Powers from working, but Poké-Bodies are unaffected by them.


==Asleep==
==Asleep==
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[[File:Poison Marker.jpg|thumb|80px|A poison marker]]
[[File:Poison Marker.jpg|thumb|80px|A poison marker]]
The Poisoned Special Condition is one of the most commonly seen conditions, alongside Confused. When a Pokémon is Poisoned, one damage counter must be put on the Pokémon between turns, although some cards can increase the number of counters placed.
The Poisoned Special Condition is one of the most commonly seen conditions, alongside Confused. When a Pokémon is Poisoned, one damage counter must be put on the Pokémon between turns, although some cards can increase the number of counters placed.
==Imprisoned==
The Imprisoned Special Condition is one of the least common conditions in the TCG, with only [[Gardevoir ex δ (EX Dragon Frontiers 93)|Gardevoir ex δ]] from the set [[EX Dragon Frontiers (TCG)|EX Dragon Frontiers]] being able to apply this condition. Like with Poisoned and Burned, a marker is used to denote a Pokémon as Imprisoned. If a Pokémon is Imprisoned, it cannot use its Poké-Power or Poké-Body, if it has any. Unlike the other more common conditions, a Pokémon stays Imprisoned if is Retreats or is Switched Out, thus the only ways to remove it is by Evolving the Imprisoned Pokémon, using a card effect that removes any condition such as Double Full Heal, or having the afflicted Pokémon leave play, like with [[Super Scoop Up (Neo Genesis 98)|Super Scoop Up]].
==Shock-wave==
The Shock-wave Special Condition, is among the lest common conditions in the game, with only [[Tyranitar ex δ (EX Dragon Frontiers 99)|Tyranitar ex δ]] from [[EX Dragon Frontiers (TCG)|EX Dragon Frontiers]] being able to apply this condition. It too uses a marker to denote a Pokémon as having the Shock-wave condition. By itself, this condition doesn’t do anything, however, the aforementioned Tyranitar ex δ has an attack that Knocks Out any one of the opponent’s Pokémon in play with condition. Like with Imprisoned, the Shock-wave condition does not get removed upon Retreating or Switching out, so the afflicted Pokémon has to Evolve, leave play, or be manually healed for it to be removed.


==References==
==References==
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