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(SV time mechanics and reference minor cleanup.) |
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{{outdated|needs=Sword and Shield | {{outdated|needs=Sword and Shield & Brilliant Diamond and Shining Pearl mechanics}} | ||
{| class="roundy" style="float:right; border:2px solid #{{{{#switch: {{#time: F}}|February|June|October={{#switch: {{#time: G}}|4|5|6|7|8=Morning|21|22|23|0|1|2|3=Night|Day}}|April|August|December={{#switch: {{#time: G}}|7|8|9|10=Morning|19|20|21|22|23|0|1|2|3|4|5|6=Night|Day}}|January|May|September={{#switch: {{#time: G}}|5|6|7|8|9=Morning|20|21|22|23|0|1|2|3|4=Night|Day}}|March|July|November={{#switch: {{#time:G}}|6|7|8|9=Morning|20|21|22|23|0|1|2|3|4|5=Night|Day}}}} color dark}}" | {| class="roundy" style="float:right; border:2px solid #{{{{#switch: {{#time: F}}|February|June|October={{#switch: {{#time: G}}|4|5|6|7|8=Morning|21|22|23|0|1|2|3=Night|Day}}|April|August|December={{#switch: {{#time: G}}|7|8|9|10=Morning|19|20|21|22|23|0|1|2|3|4|5|6=Night|Day}}|January|May|September={{#switch: {{#time: G}}|5|6|7|8|9=Morning|20|21|22|23|0|1|2|3|4=Night|Day}}|March|July|November={{#switch: {{#time:G}}|6|7|8|9=Morning|20|21|22|23|0|1|2|3|4|5=Night|Day}}}} color dark}}" | ||
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'''Time''' is a mechanic in the [[Pokémon games]]. It was introduced in [[Generation II]] and has been a major component of almost all games released afterward. Time affects both the [[evolution]] of several {{OBP|Pokémon|species}} and whether certain Pokémon can be found in the [[wild Pokémon|wild]]. Some events may take place at a specific time of day, or on a particular [[days of the week|day of the week]]. {{g|Legends: Arceus}} and {{g|Scarlet and Violet}} use their own in-game time system and don't depend on the player or console's real time. | '''Time''' is a mechanic in the [[Pokémon games]]. It was introduced in [[Generation II]] and has been a major component of almost all games released afterward. Time affects both the [[evolution]] of several {{OBP|Pokémon|species}} and whether certain Pokémon can be found in the [[wild Pokémon|wild]]. Some events may take place at a specific time of day, or on a particular [[days of the week|day of the week]]. {{g|Legends: Arceus}} and {{g|Scarlet and Violet}} use their own in-game time system and don't depend on the player or console's real time. | ||
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==Generation IX== | ==Generation IX== | ||
===Pokémon Scarlet and Violet=== | ===Pokémon Scarlet and Violet=== | ||
{{g|Scarlet and Violet}} have their own time system, | {{g|Scarlet and Violet}} have their own time system, which with 1 real-life day equal to 20 in-game days. This time can be influenced by the player by altering the system clock prior to opening the game<ref>[https://twitter.com/Atrius97/status/1657609706775650304 Scarlet and Violet Day/Night Cycle Mechanics by Atrius97, via Twitter]</ref>, with the time value being determined when the game is first opened.<ref>https://twitter.com/Atrius97/status/1657611236694196225</ref>. However, the day/night cycle does not begin until the player loads into the overworld, so any changes to the system clock while the game is loading or at the in-game start menu have no effect, the game will load the time from when the game was initially opened. The day/night cycle lasts 72 real minutes in total, repeating 20 times over the course of 24 hours. | ||
Opening the map by pressing Y will show an icon in the top-center of the map<ref>https://twitter.com/Atrius97/status/1657609709019623426</ref> indicating the time of day. This icon will dynamically update to show the current time period, however Morning does not have its own unique icon, instead sharing an icon with Day.<ref>https://twitter.com/Atrius97/status/1657609710814765058</ref> | |||
There are two exceptions to the day/night cycle, the first being that during the tutorial, the time will be locked to Day until visiting [[Naranja Academy]]{{sup/9|S}}/[[Uva Academy]]{{sup/9|V}} for the first time and obtaining {{p|Koraidon}}{{sup/9|S}}/{{p|Miraidon}}{{sup/9|V}}. | |||
[[Area Zero]] is also unaffected by the day/night cycle (with {{p|Flutter Mane}} being the only exception due to a [[Area_Zero#cite_note-1|quirk]]<ref>[https://twitter.com/Sibuna_Switch/status/1647304950358106114 Flutter Mane Spawning Mechanics Quirk]</ref>), with time-exclusive species and forms spawning regardless of the current time in the rest of Paldea. | |||
The current time is shared between all players in the same instance while playing in co-op via [[Union Circle]], determined by the player hosting the group | The current time is shared between all players in the same instance while playing in co-op via [[Union Circle]], determined by the player hosting the group. | ||
====Times of day==== | ====Times of day==== | ||
{| class="roundy" style="margin:auto; text-align:center; background:#{{paldea color}}; border:3px solid #{{paldea color dark}}" | {| class="roundy" style="margin:auto; text-align:center; background:#{{paldea color}}; border:3px solid #{{paldea color dark}}" | ||
! colspan="4" | Real-life Time Intervals (AM & PM) | |||
|- | |||
! style="background:#{{paldea color light}}; {{roundytl|5px}}" | Morning | |||
! style="background:#{{paldea color light}}" | Day | |||
! style="background:#{{paldea color light}}" | Evening | |||
! style="background:#{{paldea color light}}; {{roundytr|5px}}" | Night | |||
|- | |||
| style="background:#FFF; {{roundybl|5px}}" | 12:18 - 12:21<br>01:30 - 01:33<br>02:42 - 02:45<br>03:54 - 03:57<br>05:06 - 05:09<br>06:18 - 06:21<br>07:30 - 07:33<br>08:42 - 08:45<br>09:54 - 09:57<br>11:06 - 11:09 | |||
| style="background:#FFF" | 12:21 - 12:54<br>01:33 - 02:06<br>02:45 - 03:18<br>03:57 - 04:30<br>05:09 - 05:42<br>06:21 - 06:54<br>07:33 - 08:06<br>08:45 - 09:18<br>09:57 - 10:30<br>11:09 - 11:42 | |||
| style="background:#FFF" | 12:54 - 12:57<br>02:06 - 02:09<br>03:18 - 03:21<br>04:30 - 04:33<br>05:42 - 05:45<br>06:54 - 06:57<br>08:06 - 08:09<br>09:18 - 09:21<br>10:30 - 10:33<br>11:42 - 11:45 | |||
| style="background:#FFF; {{roundybr|5px}}" | 12:57 - 01:30<br>02:09 - 02:42<br>03:21 - 03:54<br>04:33 - 05:06<br>05:45 - 06:18<br>06:57 - 07:30<br>08:09 - 08:42<br>09:21 - 09:54<br>10:33 - 11:06<br>11:45 - 12:18 | |||
|} | |||
{| class="roundy" style="margin:auto; text-align:center; background:#{{paldea color}}; border:3px solid #{{paldea color dark}}" | |||
! colspan="4" | Duration | |||
|- | |- | ||
! style="background:#{{paldea color light}}; {{roundytl|5px}}" | Morning | ! style="background:#{{paldea color light}}; {{roundytl|5px}}" | Morning | ||
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| colspan="2" | Rattata is the lowest in its family | | colspan="2" | Rattata is the lowest in its family | ||
| {{ArtP|019|Rattata|form=-Alola}}<br>{{pcolor|Rattata|000}}<br><small>{{color2|000|Regional form#Alolan Form|Alolan Form}}<br>{{typecolor|Normal}}{{typecolor|Dark}}</small> | | {{ArtP|019|Rattata|form=-Alola}}<br>{{pcolor|Rattata|000}}<br><small>{{color2|000|Regional form#Alolan Form|Alolan Form}}<br>{{typecolor|Normal}}{{typecolor|Dark}}</small> | ||
| {{bag/s|Rare Candy|SV}} + [[File:Night Icon.png|40px]]<br>[[Level]] 20+<br><small>(during the nighttime)<ref name=alolanrattata/></small><br>→ | | {{bag/s|Rare Candy|SV}} + [[File:Night Icon.png|40px]]<br>[[Level]] 20+<br><small>(during the nighttime)<ref name=alolanrattata>Because time-based evolutions are not present in [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]], Alolan Rattata can evolve regardless of the time set on the console.</ref></small><br>→ | ||
| {{ArtP|020|Raticate|form=-Alola}}<br>{{pcolor|Raticate|000}}<br><small>{{color2|000|Regional form#Alolan Form|Alolan Form}}<br>{{typecolor|Normal}}{{typecolor|Dark}}</small> | | {{ArtP|020|Raticate|form=-Alola}}<br>{{pcolor|Raticate|000}}<br><small>{{color2|000|Regional form#Alolan Form|Alolan Form}}<br>{{typecolor|Normal}}{{typecolor|Dark}}</small> | ||
| colspan="2" | Raticate does not evolve | | colspan="2" | Raticate does not evolve | ||
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| colspan="2" rowspan="2" | Eevee is the lowest in its family | | colspan="2" rowspan="2" | Eevee is the lowest in its family | ||
| rowspan="2" | {{ArtP|133|Eevee}}<br>{{pcolor|Eevee|000}}<br><small>{{typecolor|Normal}}</small> | | rowspan="2" | {{ArtP|133|Eevee}}<br>{{pcolor|Eevee|000}}<br><small>{{typecolor|Normal}}</small> | ||
| {{bag/s|Rare Candy|SV}} + [[File:Day Icon.png|40px]] + {{bag/s|Soothe Bell|SV}}<br>[[Level]] Up<br><small>(during the daytime with high [[friendship]])</small><ref name=eevee/><br>→ | | {{bag/s|Rare Candy|SV}} + [[File:Day Icon.png|40px]] + {{bag/s|Soothe Bell|SV}}<br>[[Level]] Up<br><small>(during the daytime with high [[friendship]])</small><ref name=eevee>Because time-based evolutions are not present in {{game|FireRed and LeafGreen|s}}, Eevee cannot evolve into {{p|Espeon}} or {{p|Umbreon}} regardless of the time set on the console.</ref><br>→ | ||
| {{ArtP|196|Espeon}}<br>{{pcolor|Espeon|000}}<br><small>{{typecolor|Psychic}}</small> | | {{ArtP|196|Espeon}}<br>{{pcolor|Espeon|000}}<br><small>{{typecolor|Psychic}}</small> | ||
| colspan="2" | Espeon does not evolve | | colspan="2" | Espeon does not evolve | ||
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| rowspan="3" | {{ArtP|744|Rockruff}}<br>{{pcolor|Rockruff|000}}<br><small>{{typecolor|Rock}}</small> | | rowspan="3" | {{ArtP|744|Rockruff}}<br>{{pcolor|Rockruff|000}}<br><small>{{typecolor|Rock}}</small> | ||
| {{bag/s|Rare Candy|SV}} + [[File:Day Icon.png|40px]]<br>[[Level]] 25+<br><small>(during the daytime)</small><br>→ | | {{bag/s|Rare Candy|SV}} + [[File:Day Icon.png|40px]]<br>[[Level]] 25+<br><small>(during the daytime)</small><br>→ | ||
| {{ArtP|745|Lycanroc}}<br>{{pcolor|Lycanroc|000}}<br><small>{{color2|000|List of Pokémon with form differences#Lycanroc|Midday Form}}<ref name=middaylycanroc/><br>{{typecolor|Rock}}</small> | | {{ArtP|745|Lycanroc}}<br>{{pcolor|Lycanroc|000}}<br><small>{{color2|000|List of Pokémon with form differences#Lycanroc|Midday Form}}<ref name=middaylycanroc>In [[Generation VII]], Rockruff could only evolve into Midday Form Lycanroc in {{pkmn|Sun and Moon|Pokémon Sun}} and {{pkmn|Ultra Sun and Ultra Moon|Ultra Sun}}.</ref><br>{{typecolor|Rock}}</small> | ||
| colspan="2" rowspan="3" | Lycanroc does not evolve | | colspan="2" rowspan="3" | Lycanroc does not evolve | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| {{bag/s|Rare Candy|SV}} + [[File:Night Icon.png|40px]]<br>[[Level]] 25+<br><small>(during the nighttime)</small><br>→ | | {{bag/s|Rare Candy|SV}} + [[File:Night Icon.png|40px]]<br>[[Level]] 25+<br><small>(during the nighttime)</small><br>→ | ||
| {{ArtP|745|Lycanroc|form=-Midnight}}<br>{{pcolor|Lycanroc|000}}<br><small>{{color2|000|List of Pokémon with form differences#Lycanroc|Midnight Form}}<ref name=midnightlycanroc/><br>{{typecolor|Rock}}</small> | | {{ArtP|745|Lycanroc|form=-Midnight}}<br>{{pcolor|Lycanroc|000}}<br><small>{{color2|000|List of Pokémon with form differences#Lycanroc|Midnight Form}}<ref name=midnightlycanroc>In [[Generation VII]], Rockruff could only evolve into Midnight Form Lycanroc in {{pkmn|Sun and Moon|Pokémon Moon}} and {{pkmn|Ultra Sun and Ultra Moon|Ultra Moon}}.</ref><br>{{typecolor|Rock}}</small> | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| {{bag/s|Rare Candy|SV}} + [[File:Dusk Mark.png|40px]]<br>[[Level]] 25+<br><small>({{p|Rockruff}} with {{a|Own Tempo}} during the evening)</small><br>→ | | {{bag/s|Rare Candy|SV}} + [[File:Dusk Mark.png|40px]]<br>[[Level]] 25+<br><small>({{p|Rockruff}} with {{a|Own Tempo}} during the evening)</small><br>→ | ||
| {{ArtP|745|Lycanroc|form=-Dusk}}<br>{{pcolor|Lycanroc|000}}<br><small>{{color2|000|List of Pokémon with form differences#Lycanroc|Dusk Form}}<ref name=dusklycanroc/><br>{{typecolor|Rock}}</small> | | {{ArtP|745|Lycanroc|form=-Dusk}}<br>{{pcolor|Lycanroc|000}}<br><small>{{color2|000|List of Pokémon with form differences#Lycanroc|Dusk Form}}<ref name=dusklycanroc>In [[Generation IX]], {{A|Own Tempo}} Rockruff evolves into Dusk Form Lycanroc in {{g|Scarlet and Violet}} during the 3 minute evening period of the 72 minute day/night cycle. In [[Generation VIII]], Own Tempo Rockruff evolves into Dusk Form Lycanroc in {{g|Sword and Shield}} from 7:00 p.m. to 7:59 p.m. in real-time. In [[Generation VII]], Own Tempo Rockruff evolves into Dusk Form Lycanroc in {{g|Ultra Sun and Ultra Moon}} from 5:00 p.m. to 5:59 p.m. in in-game time (equating to 5:00 p.m. to 5:59 p.m. in real-time for Ultra Sun and 5:00 a.m. to 5:59 a.m. in real-time for Ultra Moon).</ref><br>{{typecolor|Rock}}</small> | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| colspan="2" | Fomantis is the lowest in its family | | colspan="2" | Fomantis is the lowest in its family | ||
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|- style="background:#fff" | |- style="background:#fff" | ||
| [[File:Bag Strawberry Sweet Sprite.png|Sweet]] + [[File:Day Icon.png|40px]][[File:Night Icon.png|40px]]<br>Spin holding a [[Sweet]]<br><small>(anti-clockwise for more than 10 seconds during the evening)</small><br>→ | | [[File:Bag Strawberry Sweet Sprite.png|Sweet]] + [[File:Day Icon.png|40px]][[File:Night Icon.png|40px]]<br>Spin holding a [[Sweet]]<br><small>(anti-clockwise for more than 10 seconds during the evening)</small><br>→ | ||
| {{MSP/HOME|0869RaS|Alcremie|size=70px}}<br>{{pcolor|Alcremie|000}}<br><small>{{color2|000|List of Pokémon with form differences#Alcremie|Rainbow Swirl}}<ref name=rainbowswirlalcremie/><br>{{typecolor|Fairy}}</small> | | {{MSP/HOME|0869RaS|Alcremie|size=70px}}<br>{{pcolor|Alcremie|000}}<br><small>{{color2|000|List of Pokémon with form differences#Alcremie|Rainbow Swirl}}<ref name=rainbowswirlalcremie>In [[Generation VIII]], Milcery evolves into Rainbow Swirl Alcremie in {{g|Sword and Shield}} from 7:00 p.m. to 7:59 p.m. in real-time.</ref><br>{{typecolor|Fairy}}</small> | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| colspan="2" style="{{roundybl|5px}}" | Snom is the lowest in its family | | colspan="2" style="{{roundybl|5px}}" | Snom is the lowest in its family | ||
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| colspan="2" style="{{roundybr|5px}}" | Houndstone does not evolve | | colspan="2" style="{{roundybr|5px}}" | Houndstone does not evolve | ||
|}<br clear="all"> | |}<br clear="all"> | ||
===Generation II=== | ===Generation II=== | ||
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|} | |} | ||
|} | |} | ||
==References== | |||
{{reflist}} | |||
==In other languages== | ==In other languages== |
edits