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==[[Generation III]]== | ==[[Generation III]]== | ||
In Generation III, the player could get a visual of the bag as he or she searched through it, with different designs of the bag for the unique characters. The amount of a single item that a player could carry was also expanded to | In Generation III, the player could get a visual of the bag as he or she searched through it, with different designs of the bag for the unique characters. The amount of a single item that a player could carry was also expanded to 999, though if this limit is reached, they can still carry more of that item as it simply takes up a second slot in the bag. This generation also expanded the Pocket System from Generation II, with five pockets instead of four. | ||
* Healing items | * Healing items | ||
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===[[Pokémon FireRed and LeafGreen]]=== | ===[[Pokémon FireRed and LeafGreen]]=== | ||
The Pocket System in these two games differed from the rest. Rather than having separate pockets for Berries and TMs, the Key Items pocket contained two sub-pockets, the TM Case and Berry Pouch. FireRed/LeafGreen also introduced images for the items, the first time they had been pictured in the games. This feature was kept in [[Pokémon Emerald]] (though it was crudely added to the same menu structure as Ruby/Sapphire's bag system) and continued on into [[Pokémon Diamond and Pearl]]. | The Pocket System in these two games differed from the rest. Rather than having separate pockets for Berries and TMs, the Key Items pocket contained two sub-pockets, the TM Case and Berry Pouch. FireRed/LeafGreen also introduced images for the items, the first time they had been pictured in the games. This feature was kept in [[Pokémon Emerald]] (though it was crudely added to the same menu structure as Ruby/Sapphire's bag system) and continued on into [[Pokémon Diamond and Pearl]]. | ||
==[[Generation IV]]== | ==[[Generation IV]]== |
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