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==Effect== | ==Effect== | ||
Happy Hour doubles the amount of [[prize money]] earned at the end of battle (including from {{m|Pay Day}}). It stacks with the [[Amulet Coin]] or [[Luck Incense]], such that the prize money will be quadrupled if both are used. It can be stacked with the Prize Money [[O-Power]]s. It does not stack with itself. | Happy Hour doubles the amount of [[prize money]] earned at the end of battle (including from {{m|Pay Day}} and {{m|Make It Rain}}). It stacks with the [[Amulet Coin]] or [[Luck Incense]], such that the prize money will be quadrupled if both are used. It can be stacked with the Prize Money [[O-Power]]s. It does not stack with itself. | ||
If powered up by a [[Normalium Z]] into Z-Happy Hour, the user's {{stat|Attack}}, {{stat|Defense}}, {{stat|Special Attack}}, {{stat|Special Defense}}, and {{stat|Speed}} are raised by one stage each. | If powered up by a [[Normalium Z]] into Z-Happy Hour, the user's {{stat|Attack}}, {{stat|Defense}}, {{stat|Special Attack}}, {{stat|Special Defense}}, and {{stat|Speed}} are raised by one stage each. |
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