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Rollout inflicts damage over five turns, doubling in power for each consecutive hit; the power will reset after five turns or if Rollout is interrupted. It is a {{cat|Consecutively executed moves|consecutively executed move}}. Rollout's power is doubled in addition if the user had previously used {{m|Defense Curl}}. | Rollout inflicts damage over five turns, doubling in power for each consecutive hit; the power will reset after five turns or if Rollout is interrupted. It is a {{cat|Consecutively executed moves|consecutively executed move}}. Rollout's power is doubled in addition if the user had previously used {{m|Defense Curl}}. | ||
In [[Generation VII]], or [[Generation VIII]] prior to version 1.3.1 of {{g|Sword and Shield}}, hitting a {{p|Mimikyu}} in Disguised Form or {{p|Eiscue}} in Ice Face form | In [[Generation VII]], or [[Generation VIII]] prior to version 1.3.1 of {{g|Sword and Shield}}, hitting a {{p|Mimikyu}} in Disguised Form or {{p|Eiscue}} in Ice Face form with Rollout or {{m|Ice Ball}} produces the [[Rollout storage glitch]]. | ||
Rollout can be used as the second move of a [[Contest combination|Pokémon Contest combination]], with the user gaining 3 bonus appeal points if {{m|Defense Curl}} or {{m|Harden}} was used in the previous turn. It is also a Contest Spectacular combination, with the user gaining an extra three appeal points if {{m|Defense Curl}} was used in the prior turn. | Rollout can be used as the second move of a [[Contest combination|Pokémon Contest combination]], with the user gaining 3 bonus appeal points if {{m|Defense Curl}} or {{m|Harden}} was used in the previous turn. It is also a Contest Spectacular combination, with the user gaining an extra three appeal points if {{m|Defense Curl}} was used in the prior turn. |
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