Type change: Difference between revisions

179 bytes removed ,  5 January 2023
it's not one unique mechanic, actually, Roost works differently; I think when we link categories in "See also", we should indicate it's (just) a category we link to
(it's not one unique mechanic, actually, Roost works differently; I think when we link categories in "See also", we should indicate it's (just) a category we link to)
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Through type change, a Pokémon can have up to three types at once or no type at all:
Through type change, a Pokémon can have up to three types at once or no type at all:
* If a new type is added (such as {{t|Grass}} via {{m|Forest's Curse}} or {{t|Ghost}} via {{m|Trick-or-Treat}}) to a dual-type Pokémon, it will have three types at once. However, if Forest's Curse is used on a Pokémon affected by Trick-or-Treat or vice-versa, the new type will replace the previously added one.
* If a new type is added (such as {{t|Grass}} via {{m|Forest's Curse}} or {{t|Ghost}} via {{m|Trick-or-Treat}}) to a dual-type Pokémon, it will have three types at once. However, if Forest's Curse is used on a Pokémon affected by Trick-or-Treat or vice-versa, the new type will replace the previously added one.
* If one or more types are removed through {{m|Burn Up}}, {{m|Double Shock}}, or {{m|Roost}}, and the Pokémon has no more types left, it will become {{DL|Type|typeless}}. While Roost's effect on the user's type only last for the rest of the turn, the effect of Burn Up and Double Shock last until the user is switched out, faints, or the battle ends.
* If one or more types are removed through {{m|Burn Up}} or {{m|Double Shock}}, and the Pokémon has no more types left, it will become [[typeless]] until it is switched out, faints, or the battle ends.


Any [[status condition]]s the Pokémon already has are not influenced by the type change. For instance, the Pokémon will remain {{status|poison}}ed after becoming a {{t|Poison}} or {{t|Steel}} type, even though those types cannot be naturally poisoned without {{a|Corrosion}}. Similarly, if an originally Poison or Steel type Pokémon loses these types, becomes poisoned, and is switched out or the battle ends, it will recover its original types, but will remain poisoned.
The type change can remove type-related immunities to [[status condition]]s, such that an originally {{type|Poison}} or {{type|Steel}} Pokémon can become {{status|poison}}ed after its type has changed (and will remain poisoned even after the battle ends). However, any status conditions the Pokémon already has are not influenced by the type change; for example, Pokémon will remain poisoned even after becoming a Poison or Steel type.


If a Pokémon copies the types of another (by using {{m|Conversion}} in [[Generation I]] only, {{m|Reflect Type}}, {{m|Transform}}, or via {{a|Imposter}}), the target's type changes are copied as well. If the target is currently typeless, the user will become a pure {{t|Normal}} type. However, if the target was typeless and then gained a type via {{m|Forest's Curse}} or {{m|Trick-or-Treat}}, the user will have two types: Normal and the added one.
If a Pokémon copies the types of another (by using {{m|Conversion}} in [[Generation I]] only, {{m|Reflect Type}}, {{m|Transform}}, or via {{a|Imposter}}), the target's type changes are copied as well. If the target is currently typeless, the user will become a pure {{t|Normal}} type. However, if the target was typeless and then gained a type via {{m|Forest's Curse}} or {{m|Trick-or-Treat}}, the user will have two types: Normal and the added one.
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===Abilities===
===Abilities===
:''See also: {{cat|Abilities that change a Pokémon's type}}''
:''See also: [[:Category:Abilities that change a Pokémon's type]]''


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{| class="roundy" width="100%" style="background: #{{normal color}}; border: 5px solid #{{normal color light}};"