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Magnet Rise can be transferred by {{m|Baton Pass}}. | Magnet Rise can be transferred by {{m|Baton Pass}}. | ||
===Generation V | ===Generation V onwards=== | ||
Magnet Rise can now be stolen by {{m|Snatch}}. Magnet Rise is removed if the user is hit by {{m|Smack Down}} or {{m|Thousand Arrows}}. If used again, Magnet Rise fails. | Magnet Rise can now be stolen by {{m|Snatch}}. Magnet Rise is removed if the user is hit by {{m|Smack Down}} or {{m|Thousand Arrows}}. If used again, Magnet Rise fails. | ||
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==Description== | ==Description== | ||
{{movedesc|Electric}} | {{movedesc|Electric}} | ||
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}<br>{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUM}}<br>{{gameabbrev8|SwShBDSPLA}}|The user levitates using electrically generated magnetism for five turns.}} | {{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}<br>{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUM}}<br>{{gameabbrev8|SwShBDSPLA}}<br>{{gameabbrev9|SV}}|The user levitates using electrically generated magnetism for five turns.}} | ||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} |
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