Clear Smog (move): Difference between revisions

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Line 87: Line 87:
{| class="roundy" style="margin:auto; background:#{{poison color}}; border:3px solid #{{poison color dark}}; text-align:center"
{| class="roundy" style="margin:auto; background:#{{poison color}}; border:3px solid #{{poison color dark}}; text-align:center"
|- style="background: #{{poison color light}}"
|- style="background: #{{poison color light}}"
! style="width: 50px"|Category
! style="width: 50px"|{{color2|000|Damage category|Category}}
! style="width: 50px"|Move Gauge
! style="width: 50px"|Move Gauge
! style="width: 50px"|MP
! style="width: 50px"|MP
! style="width: 50px"|Base Power
! style="width: 50px"|Base {{color2|000|Power}}
! style="width: 50px"|Max Power
! style="width: 50px"|Max {{color2|000|Power}}
! style="width: 50px"|Accuracy
! style="width: 50px"|{{color2|000|Accuracy}}
! style="width: 70px"|Target
! style="width: 70px"|Target
! style="width: 50px"|Effect Tag
! style="width: 55px"|Effect Tag
! style="width: 250px"|Description
! style="width: 250px"|Description
|- style="background:#fff"
|- style="background:#fff"
Line 105: Line 105:
|An opponent
|An opponent
|Sure Hit
|Sure Hit
| Never misses. Returns the target's raised stats to normal.{{tt|*|This even affects the target's critical-hit rate because that is a stat in this game.}}
| Never misses. Returns the target's raised stats to normal.{{tt|*|This even affects the target's critical-hit rate.}}
|- style="background:#fff"
|- style="background:#fff"
|}
|}
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