2,738
edits
m (→Availability) |
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Line 50: | Line 50: | ||
|100% | |100% | ||
|An opponent | |An opponent | ||
|Has a | |Has a chance (10%) of leaving the target burned. | ||
|- style="background:#fff" | |- style="background:#fff" | ||
|[[Dire Hit]] | |[[Dire Hit]] | ||
Line 60: | Line 60: | ||
|— | |— | ||
|Self | |Self | ||
|Raises the user's critical-hit rate. | |Raises the user's critical-hit rate by 1 stat rank. | ||
|- style="background:#fff" | |- style="background:#fff" | ||
|{{m|Fire Blast}} | |{{m|Fire Blast}} | ||
Line 70: | Line 70: | ||
|85% | |85% | ||
|An opponent | |An opponent | ||
|Has a | |Has a chance (10%) of leaving the target burned. | ||
|- style="background:#fff" | |- style="background:#fff" | ||
|We're On Fire! | |We're On Fire! | ||
Line 80: | Line 80: | ||
|— | |— | ||
|Self | |Self | ||
| | |Raises the user's Attack and Sp. Atk by 2 stat ranks. | ||
|- style="background: #{{fire color light}}" | |- style="background: #{{fire color light}}" | ||
! colspan=9 | {{color2|000|Sync move|Sync moves}} | ! colspan=9 | {{color2|000|Sync move|Sync moves}} | ||
Line 104: | Line 104: | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Power Reserves 2 | |Power Reserves 2 | ||
|Powers up moves in a pinch. | |Powers up the user’s moves when in a pinch. | ||
|- style="background: #{{fire color light}}" | |- style="background: #{{fire color light}}" | ||
! colspan=2 | {{color2|000|Theme skill|Theme Skills}} | ! colspan=2 | {{color2|000|Theme skill|Theme Skills}} | ||
Line 321: | Line 321: | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Fire Punch: Move Gauge Refresh 3 | | Fire Punch: Move Gauge Refresh 3 | ||
| Has a | | Has a chance (50%) of charging the user's move gauge by one when a move is successful. | ||
| 6 | | 6 | ||
| 72 | | 72 | ||
Line 357: | Line 357: | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Fire Blast: Move Gauge Refresh 3 | | Fire Blast: Move Gauge Refresh 3 | ||
| Has a | | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | ||
| 7 | | 7 | ||
| 84 | | 84 | ||
Line 363: | Line 363: | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Dire Hit: MP Refresh 3 | | Dire Hit: MP Refresh 3 | ||
| Has a | | Has a chance (40%) of restoring one MP of the move used if the move is successful. | ||
| 7 | | 7 | ||
| 84 | | 84 | ||
Line 369: | Line 369: | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| We're On Fire!: MP Refresh 3 | | We're On Fire!: MP Refresh 3 | ||
| Has a | | Has a chance (40%) of restoring one MP of the move used if the move is successful. | ||
| 7 | | 7 | ||
| 84 | | 84 | ||
Line 375: | Line 375: | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Speedy Entry 2 | | Speedy Entry 2 | ||
| | | Raises the user’s Speed by 2 stat ranks when it enters a battle. | ||
| 5 | | 5 | ||
| 60 | | 60 | ||
Line 381: | Line 381: | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Endurance | | Endurance | ||
| | | When the user enters battle with full HP, applies the Enduring effect to it. | ||
| 7 | | 7 | ||
| 84 | | 84 | ||
Line 387: | Line 387: | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Agile Entry 2 | | Agile Entry 2 | ||
| | | Raises the user’s evasiveness by 2 stat ranks when it enters a battle. | ||
| 7 | | 7 | ||
| 84 | | 84 | ||
Line 393: | Line 393: | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Power Reserves 2 | | Power Reserves 2 | ||
| Powers up moves in a pinch. | | Powers up the user’s moves when in a pinch. | ||
| 7 | | 7 | ||
| 84 | | 84 | ||
Line 399: | Line 399: | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Critical Strike 1 | | Critical Strike 1 | ||
| Powers up attacks | | Powers up the user’s attacks when they become critical hits. | ||
| 12 | | 12 | ||
| 144 | | 144 | ||
Line 405: | Line 405: | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Sharp Entry 1 | | Sharp Entry 1 | ||
| Raises the | | Raises the user’s critical-hit rate by 1 stat ranks when it enters a battle. | ||
| 15 | | 15 | ||
| 180 | | 180 |
edits