Game Freak: Difference between revisions

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[[File:GameFreakCovers2.jpg|thumb|Covers for volumes 13, 14, and 16 of Game Freak magazine]]
[[File:GameFreakCovers2.jpg|thumb|Covers for volumes 13, 14, and 16 of Game Freak magazine]]
====Satoshi Tajiri's background====
====Satoshi Tajiri's background====
The origin of the name "Game Freak" refers to a nickname used in Japan to refer to avid arcade game fans during the 1980s. At this point, competitive players including children used the term Urawaza (Japanese: 裏技, ''Secret Technique'') in the context of video game strategy, although {{wp|Masanobu Endo}} (creator of {{wp|Xevious}} himself was not a fan of the potential conflict at the arcades (this atmosphere is also covered in Satoshi Tajiri's 1990 book about his youth as an arcade game fan "[https://www.amazon.co.jp/パックランドでつかまえて―テレビゲームの青春物語-田尻-智/dp/4880638242 A Catcher in Pac-Land]" (Japanese: パックランドでつかまえて), as this included video game secrets that were proven to be false (such as the Xevious Star) and their veracity was subject to heated debate. He also did not want players to be spreading falsehoods and reportedly got angry regarding an interview about Xevious Star, but at the same time settled . Another issue is that some of these techniques were (sometimes unknowingly) actually bugs (glitches) in the code.<ref>The Game Freaks Who Play With Bugs – Discussions on the Video Game Xevious (Japanese: ゲームフリークはバグと戯れる―ビデオゲーム「ゼビウス」論) (Nakazawa Shinichi) (1984) (Translations from Jérémie Pelletier-Gagnon and Tsugumi Okabe for Geemu Media Mix Volume 5, Issue 1, December 2015, University of Alberta, Edmonton, Alberta, Canada)</ref>
The origin of the name "Game Freak" refers to a nickname used in Japan to refer to avid arcade game fans during the 1980s. At this point, competitive players including children used the term Urawaza (Japanese: 裏技, ''Secret Technique'') in the context of video game strategy, although {{wp|Masanobu Endo}} (creator of {{wp|Xevious}} himself) was not a fan of the potential conflict at the arcades (this atmosphere is also covered in Satoshi Tajiri's 1990 book about his youth as an arcade game fan "[https://www.amazon.co.jp/パックランドでつかまえて―テレビゲームの青春物語-田尻-智/dp/4880638242 A Catcher in Pac-Land]" (Japanese: パックランドでつかまえて), as this included video game secrets that were proven to be false (such as the Xevious Star) and their veracity was subject to heated debate. He also did not want players to be spreading falsehoods and reportedly got angry regarding an interview about Xevious Star, but at the same time settled . Another issue is that some of these techniques were (sometimes unknowingly) actually bugs (glitches) in the code.<ref>The Game Freaks Who Play With Bugs – Discussions on the Video Game Xevious (Japanese: ゲームフリークはバグと戯れる―ビデオゲーム「ゼビウス」論) (Nakazawa Shinichi) (1984) (Translations from Jérémie Pelletier-Gagnon and Tsugumi Okabe for Geemu Media Mix Volume 5, Issue 1, December 2015, University of Alberta, Edmonton, Alberta, Canada)</ref>


Satoshi Tajiri himself was an avid fan of arcade games, and once met Masanobu Endo at the arcades. Occasionally, prototypes of new games were also released at specific Game Centers, such as one at [[wikipedia:Chiyoda, Tokyo|Chiyoda, Tokyo]] famous for showcasing new Sega games. Satoshi Tajiri himself enjoyed visiting it.<ref>[https://news.denfaminicogamer.jp/projectbook/xevious Interview between Masanobu Endo, Satoshi Tajiri, Ken Sugimori - Denfaminicogamer (February 8, 2016)]</ref>
Satoshi Tajiri himself was an avid fan of arcade games, and once met Masanobu Endo at the arcades. Occasionally, prototypes of new games were also released at specific Game Centers, such as one at [[wikipedia:Chiyoda, Tokyo|Chiyoda, Tokyo]] famous for showcasing new Sega games. Satoshi Tajiri himself enjoyed visiting it.<ref>[https://news.denfaminicogamer.jp/projectbook/xevious Interview between Masanobu Endo, Satoshi Tajiri, Ken Sugimori - Denfaminicogamer (February 8, 2016)]</ref>
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