Feint (move): Difference between revisions

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In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time and Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], Feint is a move with 5 base power, 88% accuracy, and 12 PP. This attack hits enemy in the front, hitting through {{DL|Status condition (Mystery Dungeon)|Protect}} status condition and ending it early.
In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time and Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], Feint is a move with 5 base power, 88% accuracy, and 12 PP. This attack hits enemy in the front, hitting through {{DL|Status condition (Mystery Dungeon)|Protect}} status condition and ending it early.
==={{g|UNITE}}===
==={{g|UNITE}}===
In Pokémon UNITE, Feint is {{p|Absol}}'s first starting move. The user dashes in an arc, damaging any Pokémon hit. The move deals damage as if all hit Pokémon have 0 Defense, and bypasses shields. At level 5 it is replaced by either {{m|Night Slash}} or {{m|Pursuit}}.
In Pokémon UNITE, Feint is {{p|Absol}}'s first move and {{p|Cinderace}}'s second move.
 
Absol starts with the move. The user dashes in an arc, damaging any Pokémon hit. The move deals damage as if all hit Pokémon have 0 Defense, and bypasses shields. At level 5 it is replaced by either {{m|Night Slash}} or {{m|Pursuit}}.
 
Cinderace can obtain the move by reaching level 8 and upgrading {{m|Low Sweep}} into it instead of {{m|Flame Charge}}. The user dodges, increasing their movement speed and becoming briefly invincible. At level 13, the next 3 basic attacks after dodging restore HP.
 
===Description===
===Description===
{{movedesc|Normal}}
{{movedesc|Normal}}