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Walls can be turned into regular floor tiles if they are within the blast radius of {{m|Self-Destruct}}, {{m|Explosion}}, {{m|Hyper Beam}}{{sup/md|SMD}}, [[#Traps|Blast Traps]], or Big Blast Traps, by using {{m|Rock Smash}}{{sup/md|RB}}{{sup/md|TDS}}{{sup/md|BSL}}{{sup/md|SMD}}, by Pokémon with the [[IQ]] skills Super Mobile or Absolute Mover, by using an {{DL|Wonder Orb|One-Room Orb}}, by the standard attack of a [[Mega Evolution|Mega Evolved]] Pokémon or of a Pokémon holding a [[Looplet]] with the Tunnel [[emera]], or by using a {{DL|Wand|Tunnel Wand}}.
Walls can be turned into regular floor tiles if they are within the blast radius of {{m|Self-Destruct}}, {{m|Explosion}}, {{m|Hyper Beam}}{{sup/md|SMD}}, [[#Traps|Blast Traps]], or Big Blast Traps, by using {{m|Rock Smash}}{{sup/md|RB}}{{sup/md|TDS}}{{sup/md|BSL}}{{sup/md|SMD}}, by Pokémon with the [[IQ]] skills Super Mobile or Absolute Mover, by using an {{DL|Wonder Orb|One-Room Orb}}, by the standard attack of a [[Mega Evolution|Mega Evolved]] Pokémon or of a Pokémon holding a [[Looplet]] with the Tunnel [[emera]], or by using a {{DL|Wand|Tunnel Wand}}.


In certain dungeons or on certain floors, the walls may be indestructible and impossible to pass through.
Certain walls, such as those on the edges of a dungeon or around a Key Chamber, are impassable and indestructible. Sometimes, an entire dungeon or floor is filled with such walls.


====Water====
====Water====
{{DL|Status conditions in the Mystery Dungeon series|Burned}} Pokémon will be cured of their burn if they end their turn on a water tile, and Pokémon standing on a water tile cannot be burned.
{{DL|Status conditions in the Mystery Dungeon series|Burned}} Pokémon will be cured of their burn if they end their turn on a water tile, and Pokémon standing on a water tile cannot be burned.
In Gates to Infinity, certain dungeons such as [[Forest of Shadows]] contain pools of water. However, these can be traversed only by flying Pokémon; water-walking Pokémon only have the benefit of walking on shallow pools of water, such as those in [[Scalchop Beach]].


====Lava====
====Lava====
Lava tiles can only be traversed safely by {{type|Fire}} Pokémon, {{p|Rhydon}}{{sup/md|TDS}}<sup> and later</sup>, {{p|Rhyperior}}, and {{p|Groudon}}; any other Pokémon will be inflicted with a {{DL|Status conditions in the Mystery Dungeon series|burned|burn}} if they end their turn over lava.
Lava tiles can only be traversed safely by {{type|Fire}} Pokémon, {{p|Rhydon}}{{sup/md|TDS}}<sup> and later</sup>, {{p|Rhyperior}}, and {{p|Groudon}}; any other Pokémon will be inflicted with a {{DL|Status conditions in the Mystery Dungeon series|burned|burn}} if they end their turn over lava.
====Mobility====
{{outdated|needs=Pokémon mobility types in Gates and later}}
Pokémon can be grouped into five mobility types.
{| class="roundy" style="background: #{{MD color dark}}; margin: auto; border:3px solid #{{MD color light}}"
! style="background-color:#{{MD color}}; {{roundytl|5px}}" | Pokémon
! style="background-color:#{{MD color}}| Other means
! style="background-color:#{{MD color}}; {{roundytr|5px}}" | Passable terrain
|- style="background:#FFF"
|
* {{p|Gastly}} line, {{p|Misdreavus}} line, {{p|Shuppet}} line, {{p|Duskull}}, {{p|Dusclops}}{{sup/md|BSL}}, and {{p|Dusknoir}},<br/>{{p|Shedinja}}, {{p|Rotom}}, and {{p|Darkrai}}
|
* Pokémon with IQ skills Super Mobile or Absolute Mover{{tt|*|This causes the walls to be broken and turned into regular terrain}}
* Pokémon holding a {{DL|Scarf (Mystery Dungeon)|Mobile Scarf}} or a [[Looplet]] with a Mobility [[emera]]
* Pokémon that have used a {{DL|Wonder Orb|Mobile Orb}}
| All
|- style="background:#FFF"
|
* Pokémon with {{a|Levitate}} (except for Gastly line, Misdreavus line, {{p|Duskull}} and Rotom)
* {{p|Charizard}}{{sup/md|BSL}}, {{p|Butterfree}}, {{p|Beedrill}}, {{p|Pidgey}} line{{sup/md|BSL}}, {{p|Spearow}} line{{sup/md|BSL}}, {{p|Zubat}} line,<br/>{{p|Venomoth}}, {{p|Abra}}, {{p|Magnemite}} line, {{p|Scyther}}{{sup/md|BSL}}, {{p|Gyarados}}, {{p|Aerodactyl}}, {{p|Articuno}},<br/>{{p|Zapdos}}, {{p|Moltres}}, {{p|Dragonite}}{{sup/md|BSL}}, {{p|Mewtwo}}{{sup/md|BSL}}, {{p|Mew}}, {{p|Hoothoot}} line{{sup/md|BSL}}, {{p|Ledyba}} line,<br/>{{p|Togetic}}{{sup/md|BSL}} and {{p|Togekiss}}, {{p|Hoppip}} line{{sup/md|BSL}}, {{p|Yanma}} line, {{p|Murkrow}} line{{sup/md|BSL}}, {{p|Gligar}} line,<br/>{{p|Mantine}} line, {{p|Skarmory}}{{sup/md|BSL}}, {{p|Lugia}}{{sup/md|BSL}}, {{p|Ho-Oh}}, {{p|Celebi}}, {{p|Beautifly}}, {{p|Dustox}}, {{p|Taillow}} line{{sup/md|BSL}},<br/>{{p|Wingull}} line, {{p|Masquerain}}, {{p|Ninjask}}, {{p|Meditite}}{{sup/md|RB}}{{sup/md|TDS}}, {{p|Volbeat}}{{sup/md|BSL}}, {{p|Illumise}}{{sup/md|BSL}}, {{p|Swablu}}<br/> and {{p|Altaria}}{{sup/md|BSL}}, {{p|Castform}}{{sup/md|BSL}}, {{p|Glalie}}{{sup/md|BSL}}, {{p|Salamence}}{{sup/md|BSL}}, {{p|Beldum}} and {{p|Metang}}, <br/>{{p|Rayquaza}}, {{p|Starly}} line{{sup/md|BSL}}, {{p|Mothim}}, {{p|Combee}} line, {{p|Drifloon}} line, {{p|Chatot}}{{sup/md|BSL}}, {{p|Probopass}},<br/>{{p|Froslass}}, {{p|Shaymin}} (Sky){{sup/md|BSL}}
|
* Pokémon with [[IQ]] skill All-Terrain Hiker
* Pokémon under the effect of {{m|Magnet Rise}}
| All but walls
|- style="background:#FFF"
|
* All {{type|Water}} Pokémon (except for {{p|Gyarados}}, {{p|Mantine}} line, and {{p|Wingull}} line)
* {{p|Porygon}} line, {{p|Dratini}} line (except for {{p|Dragonite}}{{sup/md|BSL}}), {{p|Lugia}}{{sup/md|RB}}{{sup/md|TDS}}, {{p|Azurill}}, <br/>{{p|Lileep}} line{{sup/md|TDS}}{{sup/md|BSL}}, {{p|Anorith}}{{sup/md|TDS}}{{sup/md|BSL}}
|
* Pokémon that have used a {{DL|Seed|Slip Seed}}
| Regular and water
|- style="background:#FFF"
|
* All {{type|Fire}} Pokémon (except for Charizard{{sup/md|BSL}}, {{p|Moltres}} and {{p|Ho-Oh}})
* {{p|Rhydon}}{{sup/md|TDS}}{{sup/md|BSL}}, {{p|Rhyperior}} and {{p|Groudon}}
|
| Regular and lava
|- style="background:#FFF"
|
* Other Pokémon not mentioned above
|
<!--- check * Flying Pokémon under the effect of Gravity{{sup/md|SMD}} !---->
| Regular
|}
If a Pokémon cannot travel on a given type of terrain but is forced onto it from the effect of a move or item or by switching places with the leader, it will be warped away. In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red and Blue Rescue Team]] or [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time and Darkness]], it will warp to a random point of normal terrain in the dungeon, while in [[Pokémon Mystery Dungeon: Explorers of Sky|Explorers of Sky]], it will warp near the leader. In {{pkmn|Super Mystery Dungeon}}, the leader and wild Pokémon will warp to a random point of normal terrain located within a room, while the leader's allies will warp near the leader.
===Room tile===
===Room tile===
'''Room tiles''' are completely different from terrain tiles, as these tiles are always located within a room on the dungeon floor and can only be placed or appear within a room. They can either denote something important, cause special effects to moves or items, take the player to the next floor or can even be a floor tile that can cause negative or positive effects to the teammates. There are even some tiles in the games that are unused, but can only be created and used through hacking, such as the [[Pokémon Mystery Dungeon: Gates to Infinity beta#Unused tiles|Exit]] tile.
'''Room tiles''' are completely different from terrain tiles, as these tiles are always located within a room on the dungeon floor and can only be placed or appear within a room. They can either denote something important, cause special effects to moves or items, take the player to the next floor or can even be a floor tile that can cause negative or positive effects to the teammates. There are even some tiles in the games that are unused, but can only be created and used through hacking, such as the [[Pokémon Mystery Dungeon: Gates to Infinity beta#Unused tiles|Exit]] tile.
Line 690: Line 646:
|-
|-
!
!
|}
==Mobility==
{{incomplete|section|needs=Was any of this changed in DX? Also warping in Gates and DX.}}
There is a total of seven mobility types, six of which are natural to Pokémon. In [[Super Mystery Dungeon]], the last question of the [[Connection Orb]]'s Fuzzy Search pertains to mobility.
{| class="roundy" style="background: #{{MD color dark}}; margin: auto; border:3px solid #{{MD color light}}"
! style="background-color:#{{MD color}}; {{roundytl|5px}}" | Pokémon
! style="background-color:#{{MD color}}| Other means
! style="background-color:#{{MD color}}; {{roundytr|5px}}" | Passable terrain
|- style="background:#FFF"
| N/A
| Pokémon with IQ skills Super Mobile or Absolute Mover
| All (destroys walls)
|- style="background:#FFF"
|
<div style="clear:both; display: grid; grid-template-columns: repeat(6, minmax(1px, 1fr))">
<div>{{MS/6|092|Gastly}}</div>
<div>{{MS/6|093|Haunter}}</div>
<div>{{MS/6|094|Gengar}}</div>
<div>{{MS/6|200|Misdreavus}}</div>
<div>{{MS/6|429|Mismagius}}</div>
<div>{{MS/6|292|Shedinja}}</div>
<div>{{MS/6|353|Shuppet}}</div>
<div>{{MS/6|354|Banette}}</div>
<div>{{MS/6|355|Duskull}}</div>
<div>{{MS/6|356|Dusclops}}</div>
<div>{{MS/6|477|Dusknoir}}</div>
<div>{{MS/6|479|Rotom}}</div>
<div>{{MS/6|491|Darkrai}}</div>
</div>
|
* Pokémon holding a {{DL|Scarf (Mystery Dungeon)|Mobile Scarf}} or a [[Looplet]] with a Mobility [[emera]]
* Pokémon that have used a {{DL|Wonder Orb|Mobile Orb}}
| All
|- style="background:#FFF"
|
*All Pokémon with {{a|Levitate}} (except {{p|Gastly}} line,<br/>{{p|Misdreavus}} line, {{p|Duskull}} and regular {{p|Rotom}})
*All {{type|Flying}} Pokémon (except {{p|Farfetch'd}},<br/>{{p|Doduo}} line, {{p|Togetic}}, {{p|Natu}} line, {{p|Delibird}}, {{p|Tropius}},<br/>{{p|Archen}} and {{p|Hawlucha}})
*The following:
<div style="clear:both; display: grid; grid-template-columns: repeat(6, minmax(1px, 1fr))">
<div>{{MS/6|049|Venomoth}}</div>
<div>{{MS/6|063|Abra}}</div>
<div>{{MS/6|081|Magnemite}}</div>
<div>{{MS/6|082|Magneton}}</div>
<div>{{MS/6|462|Magnezone}}</div>
<div>{{MS/6|150|Mewtwo}}</div>
<div>{{MS/6|151|Mew}}</div>
<div>{{MS/6|251|Celebi}}</div>
<div>{{MS/6|269|Dustox}}</div>
<div>{{MS/6|313|Volbeat}}</div>
<div>{{MS/6|314|Illumise}}</div>
<div>{{MS/6|351|Castform}}</div>
<div>{{MS/6|362|Glalie}}</div>
<div>{{MS/6|374|Beldum}}</div>
<div>{{MS/6|375|Metang}}</div>
<div>{{MS/6|385|Jirachi}}</div>
<div>{{MS/6|386|Deoxys}}</div>
<div>{{MS/6|637|Volcarona}}</div>
<div>{{MS/6|679|Honedge}}</div>
<div>{{MS/6|680|Doublade}}</div>
<div>{{MS/6|681|Aegislash}}</div>
<div>{{MS/6|682|Spritzee}}</div>
<div>{{MS/6|703|Carbink}}</div>
<div>{{MS/6|707|Klefki}}</div>
<div>{{MS/6|719|Diancie}}</div>
<div>{{MS/6|720|Hoopa}}</div>
</div>
|
* Pokémon with [[IQ]] skill All-Terrain Hiker
* Pokémon under the effect of {{m|Magnet Rise}}
| All but walls
|- style="background:#FFF"
|All {{type|Water}} that don't fly, as well as the following:
<div style="clear:both; display: grid; grid-template-columns: repeat(6, minmax(1px, 1fr))">
<div>{{MS/6|345|Lileep}}</div>
<div>{{MS/6|346|Cradily}}</div>
<div>{{MS/6|347|Anorith}}</div>
<div>{{MS/6|348|Armaldo}}</div>
<div>{{MS/6|686|Inkay}}</div>
<div>{{MS/6|687|Malamar}}</div>
<div>{{MS/6|691|Dragalge}}</div>
</div>
|
*Pokémon that have used a {{DL|Seed|Slip Seed}}
*{{type|Water}} Pokémon that can fly, when [[grounded]]{{sup/md|GtI}}{{sup/md|SMD}}
| Regular and water
|- style="background:#FFF"
|All {{type|Fire}} that don't fly, as well as the following:
<div style="clear:both; display: grid; grid-template-columns: repeat(6, minmax(1px, 1fr))">
<div>{{MS/6|112|Rhydon}}</div>
<div>{{MS/6|464|Rhyperior}}</div>
<div>{{MS/6|383|Groudon}}</div>
</div>
| {{type|Fire}} Pokémon that can fly, when [[grounded]]{{sup/md|GtI}}{{sup/md|SMD}}
| Regular and lava
|- style="background:#FFF"
|
<div style="clear:both; display: grid; grid-template-columns: repeat(6, minmax(1px, 1fr))">
<div>{{MS/6|011|Metapod}}</div>
<div>{{MS/6|014|Kakuna}}</div>
<div>{{MS/6|266|Silcoon}}</div>
<div>{{MS/6|268|Cascoon}}</div>
</div>
|
| Regular; cannot move as AI
|- style="background:#FFF"
| Other Pokémon not mentioned above
| Other Pokémon that can fly, when [[grounded]]{{sup/md|GtI}}{{sup/md|SMD}}
<!--- check * Flying Pokémon under the effect of Gravity{{sup/md|SMD}} !---->
| Regular
|}
|}


If a Pokémon cannot travel on a given type of terrain but is forced onto it from the effect of a move or item or by switching places with the leader, it will be warped away. In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red and Blue Rescue Team]] or [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time and Darkness]], it will warp to a random point of normal terrain in the dungeon, while in [[Pokémon Mystery Dungeon: Explorers of Sky|Explorers of Sky]], it will warp near the leader. In {{pkmn|Super Mystery Dungeon}}, the leader and wild Pokémon will warp to a random point of normal terrain located within a room, while the leader's allies will warp near the leader.
===Changes===
{{incomplete|section|needs=doublecheck all Unova Pokémon in Gates}}
Certain Pokémon have changed their mobility type between games.
{| class="roundy" style="background: #{{MD color dark}}; margin: auto; border:3px solid #{{MD color light}}"
! style="background-color:#{{MD color}}; {{roundytl|5px}}" | Pokémon
! style="background-color:#{{MD color}}| Old mobility
! style="background-color:#{{MD color}}; {{roundytr|5px}}" | New mobility
|- style="text-align:center; background: #{{sinnoh color light}};"
! colspan=3 | Changed in Time and Darkness
|- style="text-align:center; background: #fff;"
| <div style="clear:both; display: grid; grid-template-columns: repeat(6, minmax(1px, 1fr))">
<div>{{MS/3|112|Rhydon}}</div>
</div>
| Normal
| style="text-align:center; background: #{{fire color light}}|Lava
|- style="text-align:center; background: #fff;"
| <div style="clear:both; display: grid; grid-template-columns: repeat(6, minmax(1px, 1fr))">
<div>{{MS/3|345|Lileep}}</div>
<div>{{MS/3|346|Cradily}}</div>
<div>{{MS/3|347|Anorith}}</div>
</div>
| Normal
| style="text-align:center; background: #{{water color light}}|Water
|- style="text-align:center; background: #{{GS color light}};"
! colspan=3 | Changed in Adventure Squad
|- style="text-align:center; background: #fff;"
| <div style="clear:both; display: grid; grid-template-columns: repeat(6, minmax(1px, 1fr))">
<div>{{MS/3|016|Pidgey}}</div>
<div>{{MS/3|017|Pidgeotto}}</div>
<div>{{MS/3|018|Pidgeot}}</div>
<div>{{MS/3|021|Spearow}}</div>
<div>{{MS/3|022|Fearow}}</div>
<div>{{MS/3|123|Scyther}}</div>
<div>{{MS/3|150|Mewtwo}}</div>
<div>{{MS/3|163|Hoothoot}}</div>
<div>{{MS/3|164|Noctowl}}</div>
<div>{{MS/3|176|Togetic}}</div>
<div>{{MS/3|187|Hoppip}}</div>
<div>{{MS/3|188|Skiploom}}</div>
<div>{{MS/3|189|Jumpluff}}</div>
<div>{{MS/3|198|Murkrow}}</div>
<div>{{MS/3|430|Honchkrow}}</div>
<div>{{MS/3|227|Skarmory}}</div>
<div>{{MS/3|276|Taillow}}</div>
<div>{{MS/3|277|Swellow}}</div>
<div>{{MS/3|313|Volbeat}}</div>
<div>{{MS/3|314|Illumise}}</div>
<div>{{MS/3|334|Altaria}}</div>
<div>{{MS/3|351|Castform}}</div>
<div>{{MS/3|362|Glalie}}</div>
<div>{{MS/3|373|Salamence}}</div>
<div>{{MS/3|396|Starly}}</div>
<div>{{MS/3|397|Staravia}}</div>
<div>{{MS/3|398|Staraptor}}</div>
<div>{{MS/3|441|Chatot}}</div>
<div>{{MS/3|492S|Shaymin}}</div>
</div>
| Normal
| style="text-align:center; background: #{{flying color light}}|Flying
|- style="text-align:center; background: #fff;"
| <div style="clear:both; display: grid; grid-template-columns: repeat(6, minmax(1px, 1fr))">
<div>{{MS/3|356|Dusclops}}</div>
</div>
| Normal
| style="text-align:center; background: #{{ghost color light}}|Incorporeal
|- style="text-align:center; background: #fff;"
| <div style="clear:both; display: grid; grid-template-columns: repeat(6, minmax(1px, 1fr))">
<div>{{MS/3|006|Charizard}}</div>
</div>
| style="text-align:center; background: #{{fire color light}}|Lava
| style="text-align:center; background: #{{flying color light}}|Flying
|- style="text-align:center; background: #fff;"
| <div style="clear:both; display: grid; grid-template-columns: repeat(6, minmax(1px, 1fr))">
<div>{{MS/3|149|Dragonite}}</div>
<div>{{MS/3|249|Lugia}}</div>
</div>
| style="text-align:center; background: #{{water color light}}|Water
| style="text-align:center; background: #{{flying color light}}|Flying
|- style="text-align:center; background: #fff;"
| <div style="clear:both; display: grid; grid-template-columns: repeat(6, minmax(1px, 1fr))">
<div>{{MS/3|307|Meditite}}</div>
</div>
| style="text-align:center; background: #{{flying color light}}|Flying
| Normal
|- style="text-align:center; background: #{{gold color}}
! colspan=3 | Changed inSuper Mystery Dungeon
|- style="text-align:center; background: #fff;"
| <div style="clear:both; display: grid; grid-template-columns: repeat(6, minmax(1px, 1fr))">
<div>{{MS/6|348|Armaldo}}</div>
</div>
| Normal
| style="text-align:center; background: #{{water color light}}|Water
|- style="text-align:center; background: #fff;"
| <div style="clear:both; display: grid; grid-template-columns: repeat(6, minmax(1px, 1fr))">
<div>{{MS/6|567|Archeops}}</div>
<div>{{MS/6|587|Emolga}}</div>
<div>{{MS/6|628|Vullaby}}</div>
</div>
| Normal
| style="text-align:center; background: #{{flying color light}}|Flying
|- style="text-align:center; background: #fff;"
| <div style="clear:both; display: grid; grid-template-columns: repeat(6, minmax(1px, 1fr))">
<div>{{MS/6|137|Porygon}}</div>
<div>{{MS/6|233|Porygon2}}</div>
<div>{{MS/6|474|Porygon-Z}}</div>
<div>{{MS/6|147|Dratini}}</div>
<div>{{MS/6|148|Dragonair}}</div>
<div>{{MS/6|298|Azurill}}</div>
</div>
| style="text-align:center; background: #{{water color light}}|Water
| Normal
|- style="text-align:center; background: #fff;"
| <div style="clear:both; display: grid; grid-template-columns: repeat(6, minmax(1px, 1fr))">
<div>{{MS/6|176|Togetic}}</div>
</div>
| style="text-align:center; background: #{{flying color light}}|Flying
| Normal
|}
==Descriptions==<!--please use "<br>" or "<br/>" code at the same areas as in the game's text-->
==Descriptions==<!--please use "<br>" or "<br/>" code at the same areas as in the game's text-->
===Info===
===Info===