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Doomdorm64 (talk | contribs) (→Type chart: Added some trivia on effectiveness statistics) |
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| colspan="20" style="{{roundybottom|5px}}; background:#999" | <small>These matchups are suitable for {{color2|000|Generation VI}} onward.</small> | | colspan="20" style="{{roundybottom|5px}}; background:#999" | <small>These matchups are suitable for {{color2|000|Generation VI}} onward.</small> | ||
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* The {{t|Ground}} and {{t|Fighting}} types are tied for being super-effective against the most types (five each). | |||
* {{t|Normal}} is the only type that is not super-effective against any other type. | |||
* The {{t|Grass}} and {{t|Bug}} types are tied for being resisted by the most types (seven each). | |||
* The {{t|Dragon}} and {{t|Ghost}} types are tied for being resisted by the fewest types (one resistance and one immunity each). | |||
* {{t|Steel}} has the most resistances out of any type (with ten resistances and one immunity), while {{t|Ghost}} is the only type with two immunities. | |||
* {{t|Ice}} is the least resistant type; resisting only itself. {{t|Normal}} has no standard resistances, but it has a single immunity instead. | |||
* The {{t|Rock}} and {{t|Grass}} types are tied for having the most weaknesses out of any type (five each). | |||
* The {{t|Normal}} and {{t|Electric}} types are tied for having the fewest weaknesses out of any type (one each). | |||
* The {{t|Bug}} and {{t|Fighting}} types are the only instance of a pair of types being mutually resisted by each other. | |||
* The {{t|Normal}} and {{t|Ghost}} types are the only instance of a pair of types being mutually immune to each other. | |||
* The {{t|Ghost}} and {{t|Dragon}} types are the only types which are super-effective against themselves. | |||
In [[Inverse Battle]]s, a different type chart is used that essentially inverts the regular type chart, turning immunities and resistances into weaknesses, and weaknesses into resistances. | In [[Inverse Battle]]s, a different type chart is used that essentially inverts the regular type chart, turning immunities and resistances into weaknesses, and weaknesses into resistances. |
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