Koga (Masters): Difference between revisions

m
Line 50: Line 50:
|100%
|100%
|An opponent
|An opponent
|Has a good chance of leaving the target badly poisoned.
|Has a chance (50%) of leaving the target badly poisoned.
|- style="background:#fff"
|- style="background:#fff"
|[[X Speed]]
|[[X Speed]]
Line 60: Line 60:
|—
|—
|Self
|Self
|Sharply raises the user's Speed.
|Raises the user's Speed by 2 stat ranks
|- style="background:#fff"
|- style="background:#fff"
|{{m|Venoshock}}
|{{m|Venoshock}}
Line 70: Line 70:
|100%
|100%
|An opponent
|An opponent
|Its power is doubled if the target is poisoned or badly poisoned.
|This move's power is doubled when the target is poisoned or badly poisoned.
|- style="background:#fff"
|- style="background:#fff"
|Move Like a Shadow!
|Move Like a Shadow!
Line 80: Line 80:
|—
|—
|Self
|Self
|Sharply raises the user's evasiveness. Raises the user's critical-hit rate.
|Raises the user's evasiveness by 2 stat ranks. Raises the user's critical-hit rate by 1 stat rank.
|- style="background: #{{poison color light}}"
|- style="background: #{{poison color light}}"
! colspan=9 | {{color2|000|Sync move|Sync moves}}
! colspan=9 | {{color2|000|Sync move|Sync moves}}
Line 92: Line 92:
|—
|—
|An opponent
|An opponent
|Its power increases if the target is poisoned or badly poisoned.
|This move's power increases when the target is poisoned or badly poisoned.
|}
|}


Line 297: Line 297:
|-style="background:#fff"
|-style="background:#fff"
| Poison Fang: Move Gauge Refresh 3
| Poison Fang: Move Gauge Refresh 3
| Has a moderately good chance of charging the user's move gauge by one when a move is successful.
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 6
| 6
| 72
| 72
Line 339: Line 339:
|-style="background:#fff"
|-style="background:#fff"
| Venoshock: Move Gauge Refresh 3
| Venoshock: Move Gauge Refresh 3
| Has a moderately good chance of charging the user's move gauge by one when a move is successful.
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 6
| 6
| 72
| 72
Line 345: Line 345:
|-style="background:#fff"
|-style="background:#fff"
| Venoshock: Mind Games 9
| Venoshock: Mind Games 9
| Lowers the target's Sp. Def when an attack is successful.
| Lowers the target's Sp. Def by 1 stat rank when an attack is successful.
| 9
| 9
| 108
| 108
Line 351: Line 351:
|-style="background:#fff"
|-style="background:#fff"
| X Speed: MP Refresh 3
| X Speed: MP Refresh 3
| Has a moderately good chance of restoring one MP of the move used if the move is successful.
| Has a chance (40%) of restoring one MP of the move used if the move is successful.
| 7
| 7
| 84
| 84
Line 357: Line 357:
|-style="background:#fff"
|-style="background:#fff"
| X Speed: Slippery Sidekicks 1
| X Speed: Slippery Sidekicks 1
| Raises the evasiveness of all allied sync pairs when a move is successful.
| Raises the evasiveness of all allied sync pairs by 1 stat rank when a move is successful.
| 10
| 10
| 120
| 120
Line 363: Line 363:
|-style="background:#fff"
|-style="background:#fff"
| Move Like a Shadow!: MP Refresh 3
| Move Like a Shadow!: MP Refresh 3
| Has a moderately good chance of restoring one MP of the move used if the move is successful.
| Has a chance (40%) of restoring one MP of the move used if the move is successful.
| 7
| 7
| 84
| 84
Line 381: Line 381:
|-style="background:#fff"
|-style="background:#fff"
| Outmuscle 4
| Outmuscle 4
| Has a good chance of raising the user's Attack when an opponent's attack move targeting the user misses.
| Has a chance (50%) of raising the user's Attack by 1 stat rank when an opponent's attack move targeting the user misses.
| 8
| 8
| 96
| 96
Line 387: Line 387:
|-style="background:#fff"
|-style="background:#fff"
| Outsmart 4
| Outsmart 4
| Has a good chance of raising the user's Sp. Atk when an opponent's attack move targeting the user misses.
| Has a chance (50%) of raising the user's Sp. Atk by 1 stat rank when an opponent's attack move targeting the user misses.
| 8
| 8
| 96
| 96
2,973

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