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{{StrategyWiki}} | {{StrategyWiki}} | ||
'''Pokémon Puzzle League''' is a Pokémon-based version of the game ''{{smw|Tetris Attack}}'' for the [[Nintendo 64]]. It has a [[Game Boy Color]] counterpart, [[Pokémon Puzzle Challenge]]. | |||
It was originally released in North America on September 25, 2000, in Europe on March 2, 2001, and in Australia in 2001. It was later released for the [[Wii]] [[Virtual Console]] in North America on May 5, 2008, and in Europe and Australia on March 30, 2008. | It was originally released in North America on September 25, 2000, in Europe on March 2, 2001, and in Australia in 2001. It was later released for the [[Wii]] [[Virtual Console]] in North America on May 5, 2008, and in Europe and Australia on March 30, 2008. | ||
It is the first | It is the first Tetris Attack-style game to allow editing puzzles, and introduced a 3D mode of play. The game takes place in [[Puzzle Village]]. Within Puzzle Village, there are nine different places to go to. | ||
The title " | The title "Puzzle League" would go on to be the official non-Japanese name for all future games in the "''{{wp|Puzzle League|Panel de Pon}}''" series, which, to prevent alienation of male gamers, removed the Japanese "Panel de Pon's" fairy motif. | ||
Like {{game|Yellow}}, it is based directly on the {{pkmn|anime}}. | Like {{game|Yellow}}, it is based directly on the {{pkmn|anime}}. | ||
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* Getting a high enough chain combo will result in a question mark displayed as the number of chains the player has performed. Changing the options in the [[Pokémon Center]] can make the display change to the word "Special" instead. | * Getting a high enough chain combo will result in a question mark displayed as the number of chains the player has performed. Changing the options in the [[Pokémon Center]] can make the display change to the word "Special" instead. | ||
* The internal files for this game contain two unused voice lines. They are Japanese and English audio files of unknown developers declaring their love to their significant others. | * The internal files for this game contain two unused voice lines. They are Japanese and English audio files of unknown developers declaring their love to their significant others. | ||
* This game originally began development as | * This game originally began development as "Panel de Pon 64", a sequel to the original "Panel de Pon", but this version went unreleased and was instead re-skinned with a Pokémon theme. However, ''Panel de Pon 64'' would later be completed and released on [[Nintendo GameCube]] as part of {{smw|Nintendo Puzzle Collection}}. | ||
==See also== | ==See also== |
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