List of moves by range (Mystery Dungeon): Difference between revisions

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** Since Gates to Infinity, if the Pokémon is on the edge of a room, the attack will extend into the hallway.
** Since Gates to Infinity, if the Pokémon is on the edge of a room, the attack will extend into the hallway.
** In [[Super Mystery Dungeon]], the default range in hallways is now 3 tiles for party members and just one tile for enemies. <!--- does this also happen in Gates?!--->
** In [[Super Mystery Dungeon]], the default range in hallways is now 3 tiles for party members and just one tile for enemies. <!--- does this also happen in Gates?!--->
*If a Pokémon is in middle of [[semi-invulnerable turn]], the projectile will go through it.
*If a Pokémon is in middle of [[semi-invulnerable turn]], projectiles will go through it.
** Prior to Gates to Infinity, if a Pokémon faints in middle of a [[multi-strike move]], the projectile will keep going and can target a new Pokémon.  
** Prior to Gates to Infinity, if a Pokémon faints in middle of a [[multi-strike move]], the projectile will keep going and can target a new Pokémon.  
** Since Gates to Infinity, multi-strike projectiles will damage only the first target in line.
** Since Gates to Infinity, multi-strike projectiles will damage only the first target in line.
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| Foes in room{{sup/md|RB}}<br/>All enemies in the room{{sup/md|TDS}}<br/>へやのてき
| Foes in room{{sup/md|RB}}<br/>All enemies in the room{{sup/md|TDS}}<br/>へやのてき
| Moves that target all enemies in the<br/>same room as the user.
| Moves that target all enemies in the<br/>same room as the user.
| class="l" |  <div style="columns: 10em 8; widows: 1; orphans: 1"><ab>{{m|Blizzard}}<small>{{sup/md|TDS}}{{sup/md|BSL}</small>
| class="l" |  <div style="columns: 10em 8; widows: 1; orphans: 1"><ab>{{m|Blizzard}}<small>{{sup/md|TDS}}{{sup/md|BSL}}</small>
{{m|Growl}}
{{m|Growl}}
{{m|Spore}}
{{m|Spore}}