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*4-7 on later floors | *4-7 on later floors | ||
The IQ Booster activates on every even floor. The turn limit is 1000. Items spawn sticky 5% of the time. There is deep water on floors 1 through 14, as well as 18, 19 and 21 (on top of deep water that might sometimes spawn in the rooms). Enemies on floors 1 through 9 have 150IQ and 331IQ on floors 10 through 24. | The IQ Booster activates on every even floor. The turn limit is 1000. Items spawn sticky 5% of the time. There is deep water on floors 1 through 14, as well as 18, 19 and 21 (on top of deep water that might sometimes spawn in the rooms). Enemies on floors 1 through 9 have 150IQ and 331IQ on floors 10 through 24. There is light darkness in dungeon starting with floor 8. | ||
There is foggy weather on floors 4 and 6, and cloudy weather on floors 9 and 11. | There is foggy weather on floors 4 and 6, and cloudy weather on floors 9 and 11. |