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m (Daniel Carrero moved page List of moves by range in the Pokémon Mystery Dungeon series to List of moves by range (Mystery Dungeon)) |
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{{incomplete|needs=changes in | {{incomplete|needs=changes in DX (if any); any other specific range mechanics not mentioned}} | ||
In the {{g|Mystery Dungeon series}}, moves function differently from the [[core series]] games. Each move has its own '''range''' (Japanese: '''こうかはんい''' ''effect range'' prior to [[Gates to Infinity]], '''はんい''' ''range'' Gates to Infinity onwards) that determines what [[Dungeon tile|tiles]] they affect. Additionally, each move has its own '''target''' (Japanese: '''あいて''') classification that determines specific Pokémon affected. | In the {{g|Mystery Dungeon series}}, moves function differently from the [[core series]] games. Each move has its own '''range''' (Japanese: '''こうかはんい''' ''effect range'' prior to [[Gates to Infinity]], '''はんい''' ''range'' Gates to Infinity onwards) that determines what [[Dungeon tile|tiles]] they affect. Additionally, each move has its own '''target''' (Japanese: '''あいて''') classification that determines specific Pokémon affected. | ||
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The following is a list of all range categories as they are displayed in-game. | The following is a list of all range categories as they are displayed in-game. | ||
==List of moves by range== | ==List of moves by range== | ||
=== | ===Prior to Gates to Infinity=== | ||
While the moves have range and target values like in Gates to Infinity onwards, the game shows to player only a basic description of the move's range. | While the moves have range and target values like in Gates to Infinity onwards, the game shows to player only a basic description of the move's range. | ||
{| class="roundtable c" style="margin:auto; clear:both; white-space:nowrap; background: #{{MD color light}}; border: 3px solid #{{MD color dark}}" | {| class="roundtable c" style="margin:auto; clear:both; white-space:nowrap; background: #{{MD color light}}; border: 3px solid #{{MD color dark}}" | ||
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{{m|Mach Punch}} | {{m|Mach Punch}} | ||
{{m|Fake Out}} | {{m|Fake Out}} | ||
{{m|Volt Tackle}}<small>{{sup/md|TDS}}</small> | {{m|Volt Tackle}}<small>{{sup/md|TDS}}{{sup/md|BSL}</small> | ||
{{m|Aqua Jet}} | {{m|Aqua Jet}} | ||
{{m|Bullet Punch}} | {{m|Bullet Punch}} | ||
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| Foes in room{{sup/md|RB}}<br/>All enemies in the room{{sup/md|TDS}}<br/>へやのてき | | Foes in room{{sup/md|RB}}<br/>All enemies in the room{{sup/md|TDS}}<br/>へやのてき | ||
| Moves that target all enemies in the<br/>same room as the user. | | Moves that target all enemies in the<br/>same room as the user. | ||
| class="l" | <div style="columns: 10em 8; widows: 1; orphans: 1"><ab>{{m|Blizzard}}<small>{{sup/md|TDS}}</small> | | class="l" | <div style="columns: 10em 8; widows: 1; orphans: 1"><ab>{{m|Blizzard}}<small>{{sup/md|TDS}}{{sup/md|BSL}</small> | ||
{{m|Growl}} | {{m|Growl}} | ||
{{m|Spore}} | {{m|Spore}} | ||
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| class="l" | <div style="columns: 10em 8; widows: 1; orphans: 1"><ab>{{m|Haze}} | | class="l" | <div style="columns: 10em 8; widows: 1; orphans: 1"><ab>{{m|Haze}} | ||
{{m|Baton Pass}} | {{m|Baton Pass}} | ||
{{m|Teeter Dance}}<small>{{sup/md|TDS}}</small></ab></div> | {{m|Teeter Dance}}<small>{{sup/md|TDS}}{{sup/md|BSL}}</small></ab></div> | ||
|- | |- | ||
| Foes on floor{{sup/md|RB}}<br/>All enemies on the floor{{sup/md|TDS}}<br/>フロアのてき | | Foes on floor{{sup/md|RB}}<br/>All enemies on the floor{{sup/md|TDS}}<br/>フロアのてき | ||
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| rowspan="2"| Floor<br/>フロア | | rowspan="2"| Floor<br/>フロア | ||
| Moves that affect the current floor<br/>itself. | | Moves that affect the current floor<br/>itself. | ||
| class="l" | <div style="columns: 10em 8; widows: 1; orphans: 1"><ab>{{m|Rain Dance}}<small>{{sup/md|TDS}}</small> | | class="l" | <div style="columns: 10em 8; widows: 1; orphans: 1"><ab>{{m|Rain Dance}}<small>{{sup/md|TDS}}{{sup/md|BSL}}</small> | ||
{{m|Sandstorm}}<small>{{sup/md|TDS}}</small> | {{m|Sandstorm}}<small>{{sup/md|TDS}}{{sup/md|BSL}}</small> | ||
{{m|Sunny Day}}<small>{{sup/md|TDS}}</small> | {{m|Sunny Day}}<small>{{sup/md|TDS}}{{sup/md|BSL}}</small> | ||
{{m|Hail}}<small>{{sup/md|TDS}}</small> | {{m|Hail}}<small>{{sup/md|TDS}}{{sup/md|BSL}}</small> | ||
{{m|Mud Sport}}<small>{{sup/md|TDS}}</small> | {{m|Mud Sport}}<small>{{sup/md|TDS}}{{sup/md|BSL}}</small> | ||
{{m|Water Sport}}<small>{{sup/md|TDS}}</small> | {{m|Water Sport}}<small>{{sup/md|TDS}}{{sup/md|BSL}}</small> | ||
{{m|Gravity}}</ab></div> | {{m|Gravity}}</ab></div> | ||
|- | |- | ||
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==In other languages== | ==In other languages== | ||
=== | ===Prior to Gates to Infinity=== | ||
<!--- range translations are the same; effect range in Korean becomes 효과 범위!---> | <!--- range translations are the same; effect range in Korean becomes 효과 범위!---> | ||
{{langlist/h||MD|NoZh}} | {{langlist/h||MD|NoZh}} |