Nuzlocke Challenge: Difference between revisions

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* The {{player}} may only catch the first [[wild Pokémon]] encountered in each area, and none else. If the first wild Pokémon encountered faints or flees, there are no second chances. If the first encounter in the area is a [[double battle]], the player is free to choose which of the two wild Pokémon they would like to catch but may only catch one of them. This restriction does not apply to Pokémon able to be captured during static encounters, nor to [[Shiny]] Pokémon.
* The {{player}} may only catch the first [[wild Pokémon]] encountered in each area, and none else. If the first wild Pokémon encountered faints or flees, there are no second chances. If the first encounter in the area is a [[double battle]], the player is free to choose which of the two wild Pokémon they would like to catch but may only catch one of them. This restriction does not apply to Pokémon able to be captured during static encounters, nor to [[Shiny]] Pokémon.


===Near-universally used rules===
====Near-universally used rules====
* The player may not voluntarily reset and reload the game whenever things go wrong. Being able to do so would render all of the other rules pointless.
* The player may not voluntarily reset and reload the game whenever things go wrong. Being able to do so would render all of the other rules pointless.
* The player must nickname all of their Pokémon, for the sake of forming stronger emotional bonds.
* The player must nickname all of their Pokémon, for the sake of forming stronger emotional bonds.
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