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==={{game2|Gold|Silver|Crystal}}=== | ==={{game2|Gold|Silver|Crystal}}=== | ||
* Before battle | * Before battle | ||
:''"WAHAHAH! So you've come this far! Let me tell you, I'm tough! My <sc>Pokémon</sc> will crush stones and shatter bones! Watch this! Urggh! Oooarrgh!'' (throws away the boulder besides himself) ''There! Scared now, are you? What? It has nothing to do with <sc>Pokémon</sc>? That's true! Come on. We shall do battle!"'' | :''"WAHAHAH! So you've come this far! Let me tell you, I'm tough! My <sc>Pokémon</sc> will crush stones and shatter bones! Watch this! Urggh! ... Oooarrgh!'' (throws away the boulder besides himself) ''There! Scared now, are you? What? It has nothing to do with <sc>Pokémon</sc>? That's true! Come on. We shall do battle!"'' | ||
* Being defeated | * Being defeated | ||
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* After battle | * After battle | ||
:''"<sc>StormBadge</sc> makes all <sc>Pokémon</sc> up to [[Level|L]]70 obey, even traded ones. It also lets your <sc>Pokémon</sc> use <sc>{{m|Fly}}</sc> when you're not in a battle. Here, take [[TM01|this]] | :''"<sc>StormBadge</sc> makes all <sc>Pokémon</sc> up to [[Level|L]]70 obey, even traded ones. It also lets your <sc>Pokémon</sc> use <sc>{{m|Fly}}</sc> when you're not in a battle. Here, take [[TM01|this]] too!"'' | ||
:''"That is <sc>{{m|DynamicPunch|Dynamic-Punch}}</sc>. It doesn't always hit, but when it does, it causes [[Status condition#Confusion|confusion]]!"'' | :''"That is <sc>{{m|DynamicPunch|Dynamic-Punch}}</sc>. It doesn't always hit, but when it does, it causes [[Status condition#Confusion|confusion]]!"'' | ||
:''" | :''"WAHAHAH! I enjoyed battling you! But a loss is a loss! From now on, I'm going to train 24 hours a day!"'' | ||
==={{game|HeartGold and SoulSilver|s}}=== | ==={{game|HeartGold and SoulSilver|s}}=== |
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