Northern Desert: Difference between revisions

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The first four floors are small-sized, the others are medium-sized. The first four floors can have 2 to 6 rooms (although floor 3 and 4 are biased towards higher number), while rest of the floors have 4-9 rooms.  There's 1-4 items lying on each floor, mostly [[Poké]]. There's 1-2 starting enemies on first two floors, 2-3 on floors 3 and 4, and 2-4 on remaining floors.
The first four floors are small-sized, the others are medium-sized. The first four floors can have 2 to 6 rooms (although floor 3 and 4 are biased towards higher number), while rest of the floors have 4-9 rooms.  There's 1-4 items lying on each floor, mostly [[Poké]]. There's 1-2 starting enemies on first two floors, 2-3 on floors 3 and 4, and 2-4 on remaining floors.


The IQ Booster activates on even floors past 2nd. The turn limit is 1000. The enemies in this dungeon have 26IQ, granting them Status Checker IQ skill. There's natural sandstorm on floors 6, 10 and 11 (with all of the dungeon's inhabitants except for Carnivine being immune to it by either typing or Ability), although it can also appear by Larvitar using the move.
The IQ Booster activates on even floors past 2nd. The turn limit is 1000. The enemies in this dungeon have 26IQ, granting them the Status Checker IQ skill. There's natural sandstorm on floors 6, 10 and 11 (with all of the dungeon's inhabitants except for Carnivine being immune to it by either typing or Ability), although it can also appear by Larvitar using the move.


==Pokémon encountered==
==Pokémon encountered==