Pokémon Omega Ruby and Alpha Sapphire: Difference between revisions

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** All methods of evolutions that were introduced after the original games are possible. In {{game|FireRed and LeafGreen|s}}, {{cat|Pokémon that evolve based on time}} cannot evolve because there is no [[time]] of day clock, while in {{game|HeartGold and SoulSilver|s}}, {{cat|Pokémon that evolve by training in a certain location}} cannot evolve because none of those areas are in those games.
** All methods of evolutions that were introduced after the original games are possible. In {{game|FireRed and LeafGreen|s}}, {{cat|Pokémon that evolve based on time}} cannot evolve because there is no [[time]] of day clock, while in {{game|HeartGold and SoulSilver|s}}, {{cat|Pokémon that evolve by training in a certain location}} cannot evolve because none of those areas are in those games.
** Pokémon originating from {{game|Ruby and Sapphire|s|the original games}} can be transferred to the remakes.
** Pokémon originating from {{game|Ruby and Sapphire|s|the original games}} can be transferred to the remakes.
** The game does not include any HMs that were introduced after the generation of the original games.
** No HMs that were introduced after the generation of the original games are included.
** No new player characters are introduced.
** No new player characters are introduced.
** The [[Pokédex]] entries of certain Pokémon were changed entirely from the original games.
** The [[Pokédex]] entries of certain Pokémon were changed entirely from the original games.
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*** The games combined have only eight new Pokédex entries for four Pokémon ({{p|Kyogre}}, {{p|Groudon}}, {{p|Rayquaza}}, and {{p|Hoopa}}), the fewest out of any core series game. All other Pokémon use entries from Pokémon Ruby, Sapphire, X, or Y, with some entries receiving minor alterations.
*** The games combined have only eight new Pokédex entries for four Pokémon ({{p|Kyogre}}, {{p|Groudon}}, {{p|Rayquaza}}, and {{p|Hoopa}}), the fewest out of any core series game. All other Pokémon use entries from Pokémon Ruby, Sapphire, X, or Y, with some entries receiving minor alterations.
** The in-game appearances of obtainable Pokémon are recycled from the generation's main pair of games.
** The in-game appearances of obtainable Pokémon are recycled from the generation's main pair of games.
** New held items were introduced that were not in the generation's main pair of games.
** New held items that were not in the generation's main pair of games were introduced.
** The events of the game do not run concurrently with the events of the main installment in the generation, instead, being implied to run around the same time as the original Ruby and Sapphire, while [[Pokémon X and Y]] takes place around the same time as {{game|Black and White|s|Pokémon Black 2 and White 2|2}}.
** The events of the game do not run concurrently with the events of the main installment in the generation, instead, being implied to run around the same time as the original Ruby and Sapphire, while [[Pokémon X and Y]] takes place around the same time as {{game|Black and White|s|Pokémon Black 2 and White 2|2}}.
** There is no bundle containing an accessory compatible with the games.
** There is no bundle containing an accessory compatible.
* The Japanese and Korean logos for Omega Ruby and Alpha Sapphire both feature the game's corresponding colored orb.
* The Japanese and Korean logos for Omega Ruby and Alpha Sapphire both feature the game's corresponding colored orb.
* These are the first games to feature Hoenn in Korean, as the Generation III games were never translated into Korean.
* These are the first games to feature Hoenn in Korean, as the Generation III games were never translated into Korean.
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