Pokémon Camp: Difference between revisions

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* At friendship level 5, a Pokémon may {{stat|evasion|avoid attacks}} and has an increased [[critical hit]] ratio.
* At friendship level 5, a Pokémon may {{stat|evasion|avoid attacks}} and has an increased [[critical hit]] ratio.


The sociability stat is tracked per individual Pokémon, and ranges from 0 to 255. It is not reset when traded<ref>https://twitter.com/Sibuna_Switch/status/1396222991109967872?s=20</ref>. A Pokémon party with an Average Sociability Stat (taken by summing up the sociability of each individual member of the party and dividing by the number of Pokémon in the party) of at the least 200<ref>https://www.youtube.com/watch?v=F4EzowTRWRA</ref> can attract a [[wild Pokémon]] from the area in which the player is camping after cooking and eating curry. This Pokémon is pulled from the grass encounter table of the location, regardless of the location (such as a [[cave]]) and the encounter rate is slightly flipped, where rarer Pokémon will be attracted more frequently than more common Pokémon in the area. The Pokémon will be captured in a [[Poké Ball (item)|Poké Ball]] from the player's inventory, if there isn't one present, the game will move onto a {{ball|Great}} and then an {{ball|Ultra}}.
The sociability stat is tracked per individual Pokémon, and ranges from 0 to 255. It is not reset when traded<ref>https://twitter.com/Sibuna_Switch/status/1396222991109967872?s=20</ref>. A Pokémon party with an Average Sociability Stat (taken by summing up the sociability of each individual member of the party and dividing by the number of Pokémon in the party) of at the least 200<ref>https://www.youtube.com/watch?v=F4EzowTRWRA</ref> can attract a [[wild Pokémon]] from the area in which the player is camping after cooking and eating curry. This Pokémon is pulled from the grass encounter table of the location, regardless of the location (such as a [[cave]]) and the encounter rate is slightly flipped, where rarer Pokémon will be attracted more frequently than more common Pokémon in the area. The Pokémon will be captured in a [[Poké Ball (item)|Poké Ball]] from the player's inventory; if there isn't one present, the game will use a {{ball|Great}}, and if the player has no Poké Balls or Great Balls, then an {{ball|Ultra}} will be used.


Pokémon owned by NPCs and other players may also give the player an item after cooking curry when they have high sociability.
Pokémon owned by NPCs and other players may also give the player an item after cooking curry when they have high sociability.
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