Talk:Status condition healing item: Difference between revisions

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:That's probably just the luck of the {{wp|Random number generation|RNG}}.  You may notice that the same Pokémon may not do the exact same damage with an attack like {{m|Water Gun}} each time.  For example, one use could do 50 damage, then another could do 43 damage on the same target with the same stat setups.  That's because there's one variable that chooses a random number to figure into the damage.  The random number could have been low prior to the Full Restore, then high afterward.  --[[User:Shiningpikablu252|Shiningpikablu252]] 20:42, 9 April 2008 (UTC)
:That's probably just the luck of the {{wp|Random number generation|RNG}}.  You may notice that the same Pokémon may not do the exact same damage with an attack like {{m|Water Gun}} each time.  For example, one use could do 50 damage, then another could do 43 damage on the same target with the same stat setups.  That's because there's one variable that chooses a random number to figure into the damage.  The random number could have been low prior to the Full Restore, then high afterward.  --[[User:Shiningpikablu252|Shiningpikablu252]] 20:42, 9 April 2008 (UTC)
::Ok. I think the Full Restore makes high numbers more frequent, cause it happens frequently. please check it out. maybe it's just luck. =) [[User:Hfc2x|Hfc2x]] 02:35, 10 April 2008 (UTC)
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