Tri Attack (move): Difference between revisions

I don't think merely dealing damage (at all) is a common theme that's sensible to put before generation headers; immunities are with regard to Tri Attack (only), there's no inherent cause that inevitably leads to an immunity to Tri Attack
(I don't think merely dealing damage (at all) is a common theme that's sensible to put before generation headers; immunities are with regard to Tri Attack (only), there's no inherent cause that inevitably leads to an immunity to Tri Attack)
Tag: Undo
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==Effect==
==Effect==
Tri Attack inflicts damage.
===Generation I===
===Generation I===
Tri Attack has no secondary effect.
Tri Attack inflicts damage and has no secondary effect.


===Generation II===
===Generation II===
Tri Attack has a 20% chance of either {{status|Paralysis|paralyzing}}, {{status|Freeze|freezing}}, or {{status|burn}}ing the target. Each ailment has an equal chance of being inflicted.
Tri Attack does damage and has a 20% chance of either {{status|Paralysis|paralyzing}}, {{status|Freeze|freezing}}, or {{status|burn}}ing the target. Each ailment has an equal chance of being inflicted.


Tri Attack can paralyze {{t|Electric}} types, burn {{t|Fire}} types and freeze {{t|Ice}} types.
Tri Attack can paralyze {{t|Electric}} types, burn {{t|Fire}} types and freeze {{t|Ice}} types.
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===Generation III to V===
===Generation III to V===
Tri Attack can no longer burn Fire types or freeze Ice types, as they are now immune to those ailments.
Tri Attack can no longer burn Fire types or freeze Ice types.


Tri Attack can no longer thaw a frozen target.
Tri Attack can no longer thaw a frozen target.
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===Generation VI onwards===
===Generation VI onwards===
Tri Attack can no longer paralyze Electric types, as they are now immune to paralysis.
Tri Attack can no longer paralyze Electric types.


==Description==
==Description==