Calm Mind (move): Difference between revisions

m
→‎In other games: Separated 19 from PP in the "Pokémon Mystery Dungeon series" section, added the Pokémon Masters EX game's version of this move, and mentioned its previous description.
m (→‎Pokémon Adventures: replaced: ===In the Pokémon Adventures manga=== → ===Pokémon Adventures===)
m (→‎In other games: Separated 19 from PP in the "Pokémon Mystery Dungeon series" section, added the Pokémon Masters EX game's version of this move, and mentioned its previous description.)
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==In other games==
==In other games==
===[[Pokémon Mystery Dungeon series]]===
===[[Pokémon Mystery Dungeon series]]===
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team and  Blue Rescue Team]] and [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Explorers of Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Explorers of Sky]], Calm Mind is a move with 19PP. The user raises its Special Attack and Special Defense by one stage. This move is affected by {{m|Snatch}} and {{m|Taunt}}.
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team and  Blue Rescue Team]] and [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Explorers of Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Explorers of Sky]], Calm Mind is a move with 19 PP. The user raises its Special Attack and Special Defense by one stage. This move is affected by {{m|Snatch}} and {{m|Taunt}}.
===[[Pokkén Tournament]]===
===[[Pokkén Tournament]]===
Calm Mind appears as one of {{p|Gardevoir}}'s Pokémon moves. Gardevoir charges up energy while meditating, powering up {{m|Stored Power}} depending on how many times Calm Mind was used, at a maximum of four shockwaves. Calm Mind also can be cancelled into {{m|Energy Ball}}, {{m|Dazzling Gleam}}, {{m|Psychic}}, and {{m|Teleport}}.
Calm Mind appears as one of {{p|Gardevoir}}'s Pokémon moves. Gardevoir charges up energy while meditating, powering up {{m|Stored Power}} depending on how many times Calm Mind was used, at a maximum of four shockwaves. Calm Mind also can be cancelled into {{m|Energy Ball}}, {{m|Dazzling Gleam}}, {{m|Psychic}}, and {{m|Teleport}}.
===[[Pokémon Masters EX]]===
{| class="roundy" style="margin:auto; background:#{{psychic color}}; border:3px solid #{{psychic color dark}}; text-align:center"
|- style="background: #{{psychic color light}}"
! style="width: 50px"|Category
! style="width: 50px"|Move Gauge
! style="width: 50px"|MP
! style="width: 50px"|Base Power
! style="width: 50px"|Max Power
! style="width: 50px"|Accuracy
! style="width: 70px"|Target
! style="width: 50px"|Effect Tag
! style="width: 250px"|Description
|- style="background:#fff"
{{statustable|Special}}
|2
|—
|—
|—
|—%
|Self
|—
| Raises the user's Sp. Atk and Sp. Def by one stat rank.
|- style="background:#fff"
|}
====Past Description====
*'''Prior to Version 2.10.0 (from June 28, 2021):''' Raises the user's Sp. Atk and Sp. Def.


===Description===
===Description===
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