Tweaking: Difference between revisions

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The '''void glitch''' is a specific application of the tweaking glitch only useful in {{game|Diamond and Pearl|s}}. First, the player must tweak a black area onto a section that would normally contain buildings, making it possible to walk through their improperly loaded walls. Then, by standing exactly one tile above the entrance to a building, reloading the area, and walking south, the player can end up on the interior map of the building, but in the black [[void]] area around the normally accessible portion, similar to the [[Surf glitch]]. As with the Surf glitch, it is then possible to navigate through the interconnecting area of this void to normally inaccessible locations, such as [[Newmoon Island]] and the [[Flower Paradise]] where the [[event]]-exclusive {{p|Darkrai}} and {{p|Shaymin}} reside.
The '''void glitch''' is a specific application of the tweaking glitch only useful in {{game|Diamond and Pearl|s}}. First, the player must tweak a black area onto a section that would normally contain buildings, making it possible to walk through their improperly loaded walls. Then, by standing exactly one tile above the entrance to a building, reloading the area, and walking south, the player can end up on the interior map of the building, but in the black [[void]] area around the normally accessible portion, similar to the [[Surf glitch]]. As with the Surf glitch, it is then possible to navigate through the interconnecting area of this void to normally inaccessible locations, such as [[Newmoon Island]] and the [[Flower Paradise]] where the [[event]]-exclusive {{p|Darkrai}} and {{p|Shaymin}} reside.


Traveling a multiple of 65,536 steps in the void will cause the game to no longer display only black, but rather start copying the map data of normal areas due to an overflow after attempting to load data past {{wp|4294967295#In_computing|4,294,967,296}} bytes (each map tile takes up 65,536 bytes). Only the visual data is loaded like this; almost everything can still be walked through just as in the rest of the void. These areas are nicknamed "Fake Sinnoh"{{sup/4|DPP}} or "Fake Johto/Kanto"{{sup/4|HGSS}}. 'Fake' regions continue to repeat every 65,536 steps and are about an hour apart when traveling on the Bicycle in fast gear.
Traveling a multiple of 65,536 steps in the void will cause the game to no longer display only black, but rather start copying the map data of normal areas due to an overflow{{fact}} after attempting to load data past {{wp|4294967295#In_computing|4,294,967,296}} bytes (each map tile takes up 65,536 bytes). Only the visual data is loaded like this; almost everything can still be walked through just as in the rest of the void. These areas are nicknamed "Fake Sinnoh"{{sup/4|DPP}} or "Fake Johto/Kanto"{{sup/4|HGSS}}. 'Fake' regions continue to repeat every 65,536 steps and are about an hour apart when traveling on the Bicycle in fast gear.


As part of the paths to access Darkrai and Shaymin, the player is required to save the game in the void, so the same risks associated with the [[Surf glitch]] occur here, such as becoming trapped without a method of escape. It is also possible for, in the worst possible circumstance, the game to immediately freeze upon loading the save file, forcing a new game to be started. This can be tested for however by opening and closing an option on the menu such as the bag (usually referred to as a Black Screen Of Death test), as the game will freeze upon closing the selected menu option, preventing your save from being damaged.
As part of the paths to access Darkrai and Shaymin, the player is required to save the game in the void, so the same risks associated with the [[Surf glitch]] occur here, such as becoming trapped without a method of escape. It is also possible for, in the worst possible circumstance, the game to immediately freeze upon loading the save file, forcing a new game to be started. This can be tested for however by opening and closing an option on the menu such as the bag (usually referred to as a Black Screen Of Death test), as the game will freeze upon closing the selected menu option, preventing your save from being damaged.
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