List of glitches in Generation I: Difference between revisions

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Leaving the building or not moving will return Red's sprite back to normal.
Leaving the building or not moving will return Red's sprite back to normal.


{{Youtubevid|mzSaAxH38|name=RukarioSan|RukarioSan|Glitch}}
{{Youtubevid|pADT-D8kO4w|name=LanceAndMissingNo.|LanceAndMissingNo.|Glitch}}


===Poison/Burn animation with 0 HP===
===Poison/Burn animation with 0 HP===
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==Red and Blue==
==Red and Blue==
===All releases===
===All releases===
====Trade palette glitch====
In Pokémon Red / Blue, if the player see the data of any Pokémon, the palette will change his colours depending on the colour of the Pokémon and the HP he has at the moment. This bug was fixed in Pokémon Yellow.
{{Youtubevid|Qsj8olzUqZc|channel/UCCheenv4-UJG9zDa_3kFBNw|name=LanceAndMissingNo.|Electric}}
====Evolution stone bypassing====
====Evolution stone bypassing====
{{GlitchResearch|Glitch Pokémon which evolve by items}}
{{GlitchResearch|Glitch Pokémon which evolve by items}}
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===Time Capsule exploit===
===Time Capsule exploit===
{{main|Time Capsule exploit}}
{{main|Time Capsule exploit}}
===Trade palette glitch===
In Pokémon Red / Blue, if the player see the data of any Pokémon, the palette will change his colours depending on the colour of the Pokémon and the HP he has at the moment. This bug was fixed in Pokémon Yellow.
{{Youtubevid|Qsj8olzUqZc|channel/UCCheenv4-UJG9zDa_3kFBNw|name=LanceAndMissingNo.|Electric}}


===Trade evolution learnset oversight===
===Trade evolution learnset oversight===
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