Role Play (move): Difference between revisions

→‎Effect: Contradicts what is stated on Hunger Switch's page.
(→‎Effect: Contradicts what is stated on Hunger Switch's page.)
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Role Play bypasses {{stat|accuracy}} checks to always hit, unless the target is in the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of a move such as {{m|Dig}} or {{m|Fly}}. It is not affected by {{m|Protect}}, {{m|Detect}}, or {{m|Spiky Shield}}, but will fail if the target is protected by {{m|Crafty Shield}}.
Role Play bypasses {{stat|accuracy}} checks to always hit, unless the target is in the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of a move such as {{m|Dig}} or {{m|Fly}}. It is not affected by {{m|Protect}}, {{m|Detect}}, or {{m|Spiky Shield}}, but will fail if the target is protected by {{m|Crafty Shield}}.


Role Play fails if the target's Ability is {{a|Trace}} (Generation V onward), {{a|Wonder Guard}}, {{a|Forecast}} (Generation V onward), {{a|Flower Gift}} (Generation V onward), {{a|Multitype}}, {{a|Illusion}}, {{a|Zen Mode}}, {{a|Imposter}}, {{a|Stance Change}}, {{a|Power of Alchemy}}, {{a|Receiver}}, {{a|Schooling}}, {{a|Comatose}}, {{a|Shields Down}}, {{a|Disguise}}, {{a|RKS System}}, {{a|Power Construct}}, {{a|Battle Bond}}, {{a|Ice Face}}, {{a|Hunger Switch}}, {{a|Gulp Missile}}, or {{a|Neutralizing Gas}}.
Role Play fails if the target's Ability is {{a|Trace}} (Generation V onward), {{a|Wonder Guard}}, {{a|Forecast}} (Generation V onward), {{a|Flower Gift}} (Generation V onward), {{a|Multitype}}, {{a|Illusion}}, {{a|Zen Mode}}, {{a|Imposter}}, {{a|Stance Change}}, {{a|Power of Alchemy}}, {{a|Receiver}}, {{a|Schooling}}, {{a|Comatose}}, {{a|Shields Down}}, {{a|Disguise}}, {{a|RKS System}}, {{a|Power Construct}}, {{a|Battle Bond}}, {{a|Ice Face}}, {{a|Gulp Missile}}, or {{a|Neutralizing Gas}}.


Role Play fails if the user's Ability is {{a|Multitype}}, {{a|Zen Mode}}, {{a|Stance Change}}, {{a|Schooling}}, {{a|Comatose}}, {{a|Shields Down}}, {{a|Disguise}}, {{a|RKS System}}, {{a|Power Construct}}, {{a|Battle Bond}}, {{a|Ice Face}}, or {{a|Gulp Missile}}. If the user is under the affect of {{a|Illusion}}, using Role Play will cause its illusion to wear off. If the user has changed form due to {{a|Forecast}} or {{a|Flower Gift}}, it will change back to its original form upon the successful use of the move.
Role Play fails if the user's Ability is {{a|Multitype}}, {{a|Zen Mode}}, {{a|Stance Change}}, {{a|Schooling}}, {{a|Comatose}}, {{a|Shields Down}}, {{a|Disguise}}, {{a|RKS System}}, {{a|Power Construct}}, {{a|Battle Bond}}, {{a|Ice Face}}, or {{a|Gulp Missile}}. If the user is under the affect of {{a|Illusion}}, using Role Play will cause its illusion to wear off. If the user has changed form due to {{a|Forecast}} or {{a|Flower Gift}}, it will change back to its original form upon the successful use of the move.