Miracle Energy (Neo Destiny 16): Difference between revisions

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|type=Rainbow
|type=Rainbow
|effect=You can't have more than 1 Miracle Energy in your deck.
|effect=You can't have more than 1 Miracle Energy in your deck.
Attach Miracle Energy to 1 of your {{TCG|Shining Pokémon|Shining}} or {{TCG|Light Pokémon}}. At the end of your turn, discard Miracle Energy.
Attach Miracle Energy to 1 of your {{TCG|Shining Pokémon|Shining}} or {{TCG|Light Pokémon}}. At the end of your turn, discard Miracle Energy.


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==Trivia==
==Trivia==
Much like the later {{TCG|R Energy}} would be usable only by {{TCG|Dark Pokémon|Pokémon with Dark in their names}} and a related class, this card is usable only by {{TCG|Light Pokémon|Pokémon with Light in their names}} and a related class.
Miracle Energy uses a unique Energy symbol.
===Origin===
===Origin===


{{Project TCG notice}}
{{Project TCG notice}}


[[Category:Energy cards that provide more than one unit of Energy]]
[[Category:Energy cards that provide more than one type of Energy]]
[[Category:Neo Destiny cards]]
[[Category:Neo Destiny cards]]
[[Category:Darkness, and to Light... cards]]
[[Category:Darkness, and to Light... cards]]
[[Category:Illus. by Milky Isobe]]
[[Category:Illus. by Milky Isobe]]
[[Category:Holographic cards]]
[[Category:Holographic cards]]
[[Category:Energy cards that provide more than one type of Energy]]


[[de:Wunder-Energie (Neo Destiny 16)]]
[[de:Wunder-Energie (Neo Destiny 16)]]