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edits
m (→Pokémon Communication Center: Mobile System GB, replaced: Pokémon Mobile System GB → Mobile System GB) |
(→Gold, Silver, and Crystal: 1- The Shiny Ditto DV stuff simply works in gen 2 without trades (I tested), so trading to gen 1 is not even needed. 2- Adding a little text about the Time Capsule exploit.) |
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====SRAM clear errors==== | ====SRAM clear errors==== | ||
An internal function in the code for wiping the save file known unofficially as "ClearWRAM" does not function correctly.<ref>[https://github.com/pret/pokecrystal/blob/master/docs/bugs_and_glitches.md#clearwram-only-clears-wram-bank-1 List of glitches relevant to the engine]</ref> It may be worth noting, there are more specific glitches in the game, such as "Hall of Fame SRAM glitch" (box 2+ data becomes invalid, and allows the player to ultimately obtain [[glitch Pokémon]] and [[?????]] without bad cloning, if the player clears the save file and enters the Hall of Fame without saving in between). This glitch is loosely similar to Generation I SRAM glitches related to impartial clearing, such as the "ghost Bicycle" phenomenon, "save abuse" and string names leftover from the previous save file with [[- (move)]]. Another SRAM glitch is the Japanese Poké Communications Center SRAM glitch (mentioned at [[:#Pokémon Communication Center|the header Pokémon Communication Center]], though that one is related to exhausted or broken save batteries). | An internal function in the code for wiping the save file known unofficially as "ClearWRAM" does not function correctly.<ref>[https://github.com/pret/pokecrystal/blob/master/docs/bugs_and_glitches.md#clearwram-only-clears-wram-bank-1 List of glitches relevant to the engine]</ref> It may be worth noting, there are more specific glitches in the game, such as "Hall of Fame SRAM glitch" (box 2+ data becomes invalid, and allows the player to ultimately obtain [[glitch Pokémon]] and [[?????]] without bad cloning, if the player clears the save file and enters the Hall of Fame without saving in between). This glitch is loosely similar to Generation I SRAM glitches related to impartial clearing, such as the "ghost Bicycle" phenomenon, "save abuse" and string names leftover from the previous save file with [[- (move)]]. Another SRAM glitch is the Japanese Poké Communications Center SRAM glitch (mentioned at [[:#Pokémon Communication Center|the header Pokémon Communication Center]], though that one is related to exhausted or broken save batteries). | ||
====Shiny Transform switch==== | ====Shiny Transform switch==== | ||
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===Time Capsule=== | ===Time Capsule=== | ||
====Time Capsule exploit==== | |||
{{main|Time Capsule exploit}} | {{main|Time Capsule exploit}} | ||
The [[Time Capsule exploit]] works around the programming checks put in place on the [[Time Capsule]] to prevent players from trading [[Generation II]] Pokémon to [[Generation I]] games. | |||
====Trade evolution learnset==== | ====Trade evolution learnset==== | ||
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{{main|Cloning glitches#Storage system method}} | {{main|Cloning glitches#Storage system method}} | ||
{{main|Cloning glitches#Trading method}} | {{main|Cloning glitches#Trading method}} | ||
====Shiny Ditto DV manipulation==== | |||
In Generations I and II, if a [[wild Pokémon]] uses the [[move]] {{m|Transform}} while already transformed, it will retain the {{IV|DV}}s of the penultimate Pokémon it transformed into. Due to {{Shiny|Shininess}} being determined by DVs in Generation II, if a non-Shiny wild Pokémon transforms into a Shiny Pokémon and then uses Transform again, it will become a Shiny Pokémon. Conversely, if a Shiny wild Pokémon transforms into a non-Shiny Pokémon and then uses Transform again, it will become a non-Shiny Pokémon. This way, a wild Pokémon can even switch between Shiny and non-Shiny versions multiple times in the same battle. This does not work on a Pokémon owned by {{pkmn|Trainer}} (either the [[player character|player]] or a [[non-player character]]). | |||
This allows the player to make a {{pkmn2|wild}} Ditto Shiny by having it use Transform while already transformed; accomplishing this is possible by either having a Shiny Pokémon that knows Transform ({{p|Mew}}, certain [[glitch Pokémon]], or another Ditto) or by teaching a Shiny Pokémon the move {{m|Mimic}}, then having the wild Ditto use Mimic on the move Transform. | |||
In Generation II games, after the wild Pokémon transformed twice in the current battle, it still appears with its original color palette at first. However, once the player opens the [[party|list of Pokémon]] or the [[Bag|Pack]] and then returns to battle, the color palette will be updated. At this point, a non-Shiny (purple) Ditto would appear with its Shiny (blue) color palette. | |||
It's not possible to catch a Shiny version of any other Pokémon species using this method, due to the additional glitch which causes any transformed wild Pokémon to be a Ditto when caught. | |||
Some Pokémon guides incorrectly state that this glitch requires catching the wild Ditto specifically in a Generation I game, and suggest trading a Shiny Pokémon from Generation II to Generation I to accomplish this. However, it actually can simply be done in a Generation II game, without any trades. | |||
{{YouTubeVid|8Lb5pq0y6h8|v0id19|Normal}} | |||
==Stadium 2== | ==Stadium 2== |