List of glitches in Generation III: Difference between revisions

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{{YouTubeEmbed|FZ5M3za8eRU|channel/UC4y-4WvWxx2AowgudsYAlZQ|name=G- Mizuka|Ground}}
{{YouTubeEmbed|FZ5M3za8eRU|channel/UC4y-4WvWxx2AowgudsYAlZQ|name=G- Mizuka|Ground}}
===Seafloor Cavern boulder oversight===
{{GlitchResearch|Does this work in Emerald or the localized versions?}}
In [[Seafloor Cavern]], in the second-to-last room, there is a {{m|Strength}} boulder puzzle that the player can accidentally make unsolvable. The game will reset the position of some boulders when the player walks away from them to make puzzle solveable again; however, in Japanese version of Ruby and Sapphire, one of the boulders doesn't get reset properly, and its tile will contain two boulders at once.
This glitch was first discovered by the Mutemikaru Channel.
{{YouTubeEmbed|0pgBZsF7hL8|channel/UCSoTXYNzSD9f6fF2IvRVHdA|name=むてきまるちゃんねる -Mutekimaru Channel-|Rock}}


===Sootopolis rock wall oversight===
===Sootopolis rock wall oversight===