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{{YouTubeEmbed|FZ5M3za8eRU|channel/UC4y-4WvWxx2AowgudsYAlZQ|name=G- Mizuka|Ground}} | {{YouTubeEmbed|FZ5M3za8eRU|channel/UC4y-4WvWxx2AowgudsYAlZQ|name=G- Mizuka|Ground}} | ||
===Seafloor Cavern boulder oversight=== | |||
{{GlitchResearch|Does this work in Emerald or the localized versions?}} | |||
In [[Seafloor Cavern]], in the second-to-last room, there is a {{m|Strength}} boulder puzzle that the player can accidentally make unsolvable. The game will reset the position of some boulders when the player walks away from them to make puzzle solveable again; however, in Japanese version of Ruby and Sapphire, one of the boulders doesn't get reset properly, and its tile will contain two boulders at once. | |||
This glitch was first discovered by the Mutemikaru Channel. | |||
{{YouTubeEmbed|0pgBZsF7hL8|channel/UCSoTXYNzSD9f6fF2IvRVHdA|name=むてきまるちゃんねる -Mutekimaru Channel-|Rock}} | |||
===Sootopolis rock wall oversight=== | ===Sootopolis rock wall oversight=== |