Heal Block (move): Difference between revisions

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==In other games==
==In other games==
===[[Pokémon Mystery Dungeon series]]===
In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time,  Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], Heal Block is a move with 16PP that ignores accuracy and evasion checks. It targets all enemies in the same room giving them {{DL|Status condition (Mystery Dungeon)|Heal Block}} status condition for 5-7 turns, preventing them from having their HP restored. In hallways, this move targets Pokémon up two tiles away (or one in one-tile darkness). This move is affected by {{m|Magic Coat}}, {{m|Taunt}} and {{m|Snatch}}.
===Description===
===Description===
{{movedesc|Psychic}}
{{movedesc|Psychic}}