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m (Wait, isn't this an important feature of Outsider Pokémon?) |
(Oy. Badges should just be linked and redirected...) |
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In exchange for this potential disobedience, Outsider Pokémon gain 1.5 times the normal experience as other Pokémon, which is noted by the game when experience is given as "______ gained a boosted X exp. points!" | In exchange for this potential disobedience, Outsider Pokémon gain 1.5 times the normal experience as other Pokémon, which is noted by the game when experience is given as "______ gained a boosted X exp. points!" | ||
The disobedience will start around Level 10 for most Pokémon if the trainer owning it has no badges. After winning the second badge of each [[region]] ([[Badge# | The disobedience will start around Level 10 for most Pokémon if the trainer owning it has no badges. After winning the second badge of each [[region]] ([[Badge#Cascade Badge|Cascade Badge]], [[Badge#Hive Badge|Hive Badge]], [[Badge#Knuckle Badge|Knuckle Badge]], and [[Badge#Forest Badge|Forest Badge]]) Outsider Pokémon will obey orders until they reach Level 30. | ||
After that, the [[Badge#Rainbow Badge| | After that, the [[Badge#Rainbow Badge|Rainbow Badge]], [[Badge#Fog Badge|Fog Badge]], [[Badge#Heat Badge|Heat Badge]], and [[Badge#Fen Badge|Fen Badge]] are required to make Outsiders up to Level 50 obedient. | ||
The [[Badge#Marsh Badge| | The [[Badge#Marsh Badge|Marsh Badge]], [[Badge#Storm Badge|Storm Badge]], [[Badge#Feather Badge|Feather Badge]], and [[Badge#Icicle Badge|Icicle Badge]] will make Outsiders up to Level 70 loyal. | ||
Finally, the [[Badge#Earth Badge| | Finally, the [[Badge#Earth Badge|Earth Badge]], [[Badge#Rising Badge|Rising Badge]], [[Badge#Rain Badge|Rain Badge]], and [[Badge#Beacon Badge|Beacon Badge]] will make all Outsiders of any level obey commands. | ||
A Pokémon is recognized by an Outsider if its OT identification does not match up with the current saved game. This means that if a Pokémon is traded out of a game that is restarted, then traded back in, it will be treated as an Outsider. | A Pokémon is recognized by an Outsider if its OT identification does not match up with the current saved game. This means that if a Pokémon is traded out of a game that is restarted, then traded back in, it will be treated as an Outsider. | ||
In addition, Pokémon ''received'' in-game from non-player characters ([[Pokémon egg|eggs]] or gifts) generally have the OT of the player. Pokémon ''traded'' with non-player characters | In addition, Pokémon ''received'' in-game from non-player characters ([[Pokémon egg|eggs]] or gifts) generally have the OT of the player. Pokémon ''traded'' with non-player characters in-game generally have different OT data and are regarded as Outsider Pokémon. Even if two different saved games have OT names on the Trainer's ID that match, a Pokémon will usually be regarded as an Outsider Pokémon because there is another [[Trainer ID number|Trainer ID value]]. | ||
In short, three variables must match: OT ID, OT Secret ID, and Trainer Name. | In short, three variables must match: OT ID, OT Secret ID, and Trainer Name. |
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