Darkrai (Pokkén): Difference between revisions

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===Bad Dreams Rising Moves===
===Bad Dreams Rising Moves===
{| class="roundy" style="background:#{{dark color}}; border:3px solid #{{fire color dark}}"
! style="background:#{{dark color light}}; {{roundytl|5px}}" | Move name
! style="background:#{{dark color light}}" | Command
! style="background:#{{dark color light}}" | Use
! style="background:#{{dark color light}}" | Notes
! style="background:#{{dark color light}}; {{roundytr|5px}}" | Type
|- style="background:#{{dark color light}}"
! colspan="5" | Duel Phase only
|- style="background:#fff"
| Special Effects 1
| -
| -
| Changes the properties of forward and backward dash steps
| -
|- style="background:#fff"
| Special Effects 2
| -
| -
| Attacks launched from the Phantoms (Rifts) are automatic
| -
|- style="background:#fff"
| Special Effects 3
| -
| -
| Bad Dreams Rising is automatically released when returning to Field Phase or when successfully using a grab attack
| Normal Attack
|- style="background:#fff"
| {{m|Dark Void}} (Enhanced)
| ✚ forward + '''A'''
| Major damage dealer
| -
| Normal Attack
|- style="background:#fff"
| {{m|Dark Void}} (Enhanced): Charge
| ✚ forward + '''A''' (hold)
| Major damage dealer
| -
| Normal Attack
|- style="background:#fff"
| {{m|Nightmare}}
| ✚ up + '''A'''
| Counter
| Invincible while invisible<br>Can transition into all midair attacks
| Normal Attack
|- style="background:#fff"
| {{m|Dream Eater}}
| ✚ down + '''A'''
| Overcome blocks
| Absorbs opponent's HP<br>Increases your Synergy Gauge
| Grab Attack
|-
! style="background:#{{dark color light}}; {{roundybottom|5px}}" colspan="5" |
|}


==Related articles==
==Related articles==
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