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==In the games== | ==In the games== | ||
[[File:Recall.png|thumb|right|220px|{{p|Magikarp}} being recalled from battle]] | [[File:Recall.png|thumb|right|220px|{{p|Magikarp}} being recalled from battle]] | ||
There are several reasons for recalling Pokémon in the {{pkmn|games}}. The most basic can be a simple strategic decision to battle using another Pokémon in lieu of using a [[move]], recalling the active one to switch in another; the new Pokémon switches in at the start of the turn but cannot be commanded until the next turn. Any Pokémon that [[fainting|faints]] must also be recalled, and the {{pkmn|Trainer}} can switch in another Pokémon to continue the battle if possible. In a wild Pokémon battle, after a Pokémon faints, its Trainer may attempt to [[escape|flee]] instead of continuing the battle, but if it fails, they must switch in a new Pokémon instead. A | There are several reasons for recalling Pokémon in the {{pkmn|games}}. The most basic can be a simple strategic decision to battle using another Pokémon in lieu of using a [[move]], recalling the active one to switch in another; the new Pokémon switches in at the start of the turn but cannot be commanded until the next turn. Any Pokémon that [[fainting|faints]] must also be recalled, and the {{pkmn|Trainer}} can switch in another Pokémon to continue the battle if possible. In a wild Pokémon battle, after a Pokémon faints, its Trainer may attempt to [[escape|flee]] instead of continuing the battle, but if it fails, they must switch in a new Pokémon instead. A {{cat|Moves that switch the user out|handful of moves}} also return the user to the [[party]] and allow the Trainer to send in a different Pokémon. The [[held item]]s [[Eject Button]] and [[Eject Pack]] also makes the holder switch out in certain situations. | ||
In some cases, Pokémon may be forced to withdraw from a battle. The moves {{m|Circle Throw}}, {{m|Dragon Tail}}, {{m|Roar}}, and {{m|Whirlwind}} force their target to be recalled and randomly replaced by another Pokémon. Pokémon with the [[Ability|Abilities]] {{a|Wimp Out}} and {{a|Emergency Exit}} switch out in Trainer battles when their HP falls below half, forcing their Trainers to select another Pokémon to send out. The held item [[Red Card]] causes a Pokémon that hits the item's holder to switch out and be replaced by a random Pokémon from its party. However, Pokémon with the Ability {{a|Suction Cups}} are immune to these effects. | In some cases, Pokémon may be forced to withdraw from a battle. The moves {{m|Circle Throw}}, {{m|Dragon Tail}}, {{m|Roar}}, and {{m|Whirlwind}} force their target to be recalled and randomly replaced by another Pokémon. Pokémon with the [[Ability|Abilities]] {{a|Wimp Out}} and {{a|Emergency Exit}} switch out in Trainer battles when their HP falls below half, forcing their Trainers to select another Pokémon to send out. The held item [[Red Card]] causes a Pokémon that hits the item's holder to switch out and be replaced by a random Pokémon from its party. However, Pokémon with the Ability {{a|Suction Cups}} are immune to these effects. |
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