Hyde: Difference between revisions

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==In the games==
==In the games==
Despite his young age, Hyde is an intelligent child, having invented things such as the [[Exp. Charm]] and the [[Cram-o-matic]]. He prefers staying indoors and is never seen outside of the [[Master Dojo]].
Despite his young age, Hyde is an intelligent child, having invented things such as the [[Exp. Charm]] and the [[Cram-o-matic]]. He prefers staying indoors and is never seen outside the [[Master Dojo]].


When the {{player}} first arrives at the Master Dojo, Hyde gives them an Exp. Share that he created. Afterwards, the player can give him 500 {{OBP|Watt|currency}}s to make his Cram-o-matic operational. As thanks, Hyde lets the player use the machine any time they want, sharing recipes about combining items in exchange for 100 Watts per recipe. After the player has defeated [[Mustard]] for the third time, Hyde will give the player a {{p|Porygon}}.
When the {{player}} first arrives at the Master Dojo, Hyde gives them an Exp. Share that he created. Afterwards, the player can give him 500 {{OBP|Watt|currency}}s to make his Cram-o-matic operational. As thanks, Hyde lets the player use the machine any time they want, sharing recipes about combining items in exchange for 100 Watts per recipe. After the player has defeated [[Mustard]] for the third time, Hyde will give the player a {{p|Porygon}}.
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