Multistrike move: Difference between revisions

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===3 strikes per turn===
===3 strikes per turn===
Triple Kick works differently than other multi-strike moves. It can hit an opponent up to three times per turn, but its base power of 10 will increase by 10 with each subsequent hit, so its first, second, and third hits have powers of 10, 20, and 30, respectively. Also unlike other multi-strike moves, each hit has its own accuracy check, and if one hit misses, the entire move ends.
Triple Kick and Triple Axel works differently than other multi-strike moves. It can hit an opponent up to three times per turn, but its base power of 10 and 20, respectively will increase by 10 and 20, respectively with each subsequent hit, so the first, second, and third hits have powers of 10 or 20, 20 or 40, and 30 or 60, respectively. Also unlike other multi-strike moves, each hit has its own accuracy check, and if one hit misses, the entire move ends.


Surging Strikes works like other 2-hit moves, except that it hits 3 times instead of 2.
Surging Strikes works like other 2-hit moves, except that it always hits 3 times instead of 2.


{| class="roundy" style="margin:auto; background: #{{physical color light}}; border: 5px solid #{{physical color}};"
{| class="roundy" style="margin:auto; background: #{{physical color light}}; border: 5px solid #{{physical color}};"
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| class="c" | 5
| class="c" | 5
| class="c" | 75
| class="c" | 75
|-
| class="l" | {{m|Triple Axel}}
{{Typetable|Ice}}
| class="c" | 20
| class="c" | 90%
| class="c" | 10
| class="c" | 94.14
|-
|-
| class="l" | {{m|Triple Kick}}
| class="l" | {{m|Triple Kick}}
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|}
|}


*For Triple Kick, effective power is average power with all three accuracy checks taken into account (modifiers to {{stat|accuracy}} and {{stat|evasion}}, including {{status|taking aim}} and {{a|No Guard}}, are not considered).
*For Triple Kick and Triple Axel, effective power is average power with all three accuracy checks taken into account (modifiers to {{stat|accuracy}} and {{stat|evasion}}, including {{status|taking aim}} and {{a|No Guard}}, are not considered).


===1-6 strikes per turn===
===1-6 strikes per turn===
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