Same-type attack bonus: Difference between revisions

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Reverted edits by Team Rocket Grunt (talk) to last revision by Suic12-
m (Reverted edits by Team Rocket Grunt (talk) to last revision by Suic12-)
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A Pokémon only receives the same-type attack bonus on the current type of the move, not its listed type. For example, if the user's type matches their {{m|Hidden Power}} type, they do receive same-type attack bonus; however, since a Normal-type Hidden Power is not possible, a pure Normal-type Pokémon cannot receive the same-type attack bonus for Hidden Power. The same is also true for {{type|Fairy}}.
A Pokémon only receives the same-type attack bonus on the current type of the move, not its listed type. For example, if the user's type matches their {{m|Hidden Power}} type, they do receive same-type attack bonus; however, since a Normal-type Hidden Power is not possible, a pure Normal-type Pokémon cannot receive the same-type attack bonus for Hidden Power. The same is also true for {{type|Fairy}}.


If {{a|Protean}} or {{a|Libero}} is activated before a move's execution, the user will always receive a same-type attack bonus on every move used, regardless of the move's type. {{p|Arceus}}, {{p|Silvally}} and {{p|Oricorio}} always get the boost from {{m|Judgment}}, {{m|Multi-Attack}} and {{m|Revelation Dance}} without outside type modifications respectively because they change type on the same conditions as their signature moves. {{p|Morpeko|Morpeko's}} move {{m|Aura Wheel}} also always gets the boost because it changes type between both of this Pokémon. {{t|Normal}}-type Pokémon with {{a|Normalize}} will get boost with any damage dealing move.
If {{a|Protean}} or {{a|Libero}} is activated before a move's execution, the user will always receive a same-type attack bonus on every move used, regardless of the move's type. {{p|Arceus}}, {{p|Silvally}} and {{p|Oricorio}} always get the boost from {{m|Judgment}}, {{m|Multi-Attack}} and {{m|Revelation Dance}} without outside type modifications respectively because they change type on the same conditions as their signature moves. {{p|Morpeko|Morpeko's}} move {{m|Aura Wheel}} also always gets the boost because it changes type between both of this Pokémon. {{p|Skitty}} or {{p|Delcatty}} with {{a|Normalize}} will get boost with any damage dealing move.


Although {{m|Flying Press}} changes its power to work like a {{t|Fighting}} and {{t|Flying}}-type move, only Fighting-type Pokémon get STAB from using it. That's why Pokémon which have both of these types like {{p|Hawlucha}} get the STAB only once.
Although {{m|Flying Press}} changes its power to work like a {{t|Fighting}} and {{t|Flying}}-type move, only Fighting-type Pokémon get STAB from using it.


===Unaffected moves===
===Unaffected moves===
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! style="background: #{{Unknown color}}; color: white; {{roundytr|5px}}" | Description
! style="background: #{{Unknown color}}; color: white; {{roundytr|5px}}" | Description
|-
|-
| {{m|Struggle}} |{{typetable|Normal}}{{categorytable|Physical}} || 50 || 100%<sup>Gen I-III</sup><br>—<sup>Gen IV+</sup>
| {{m|Struggle}} |{{typetable|Normal}}{{typetable|Physical}} || 50 || 100%<sup>Gen I-III</sup><br>—<sup>Gen IV+</sup>
| Since generation II Struggle deals typless damage
| Since generation II Struggle deals typless damage
|-
|-
| {{m|Beat Up}} |{{typetable|Dark}}{{categorytable|Physical}} || 10{{tt|*|Multi-strike move}}<sup>Gen II-IV</sup><br>Varies<sup>Gen V+</sup> || 100%
| {{m|Beat Up}} |{{typetable|Dark}}{{typetable|Physical}} || 10{{tt|*|Multi-strike move}}<sup>Gen II-IV</sup><br>Varies<sup>Gen V+</sup> || 100%
| Beat Up deals typless damage in generations II-IV
| Beat Up deals typless damage in generations II-IV
|-
|-
| {{m|Fissure}} |{{typetable|Ground}}{{categorytable|Physical}} || — || 30%<sup>Gen I</sup><br>Varies<sup>Gen II+</sup>
| {{m|Fissure}} |{{typetable|Ground}}{{typetable|Physical}} || — || 30%<sup>Gen I</sup><br>Varies<sup>Gen II+</sup>
| [[One-hit knockout move]]
| [[One-hit knockout move]]
|-
|-
| {{m|Guillotine}} |{{typetable|Normal}}{{categorytable|Physical}} || — || 30%<sup>Gen I</sup><br>Varies<sup>Gen II+</sup>
| {{m|Guillotine}} |{{typetable|Normal}}{{typetable|Physical}} || — || 30%<sup>Gen I</sup><br>Varies<sup>Gen II+</sup>
| [[One-hit knockout move]]
| [[One-hit knockout move]]
|-
|-
| {{m|Horn Drill}} |{{typetable|Normal}}{{categorytable|Physical}} || — || 30%<sup>Gen I</sup><br>Varies<sup>Gen II+</sup>
| {{m|Horn Drill}} |{{typetable|Normal}}{{typetable|Physical}} || — || 30%<sup>Gen I</sup><br>Varies<sup>Gen II+</sup>
| [[One-hit knockout move]]
| [[One-hit knockout move]]
|-
|-
| {{m|Sheer Cold}} |{{typetable|Ice}}{{categorytable|Special}} || — || Varies<sup>Gen III+</sup>
| {{m|Sheer Cold}} |{{typetable|Ice}}{{typetable|Special}} || — || Varies<sup>Gen III+</sup>
| [[One-hit knockout move]]
| [[One-hit knockout move]]
|-
|-
| {{m|Bide}} |{{typetable|Normal}}{{categorytable|Physical}} || Varies || 100<sup>Gen II-III</sup><br>—<sup>Gen IV+</sup>
| {{m|Bide}} |{{typetable|Normal}}{{typetable|Physical}} || Varies || 100<sup>Gen II-III</sup><br>—<sup>Gen IV+</sup>
| Deals twice the damage it withstands, although it cannot hit {{t|Ghost|Ghost-type}} Pokémon in generations II and IV
| Deals twice the damage it withstands, although it cannot hit {{t|Ghost|Ghost-type}} Pokémon in generations II and IV
|-
|-
| {{m|Counter}} |{{typetable|Fighting}}{{categorytable|Physical}} || — || 100%
| {{m|Counter}} |{{typetable|Fighting}}{{typetable|Physical}} || — || 100%
| Deals twice the damage it withstands, although it cannot hit Ghost-type Pokémon since generation II
| Deals twice the damage it withstands, although it cannot hit Ghost-type Pokémon since generation II
|-
|-
| {{m|Endeavor}} |{{typetable|Normal}}{{categorytable|Physical}} || — || 100%
| {{m|Endeavor}} |{{typetable|Normal}}{{typetable|Physical}} || — || 100%
| Lowers target's HP to users HP if is higher
| Lowers target's HP to users HP if is higher
|-
|-
| {{m|Final Gambit}} |{{typetable|Fighting}}{{categorytable|Special}} || — || 100%
| {{m|Final Gambit}} |{{typetable|Fighting}}{{typetable|Special}} || — || 100%
| Causes the user to faint, and the target receives damage equal to how much HP the user lost  
| Causes the user to faint, and the target receives damage equal to how much HP the user lost  
|-
|-
| {{m|Guardian of Alola}} |{{typetable|Fairy}}{{categorytable|Special}} || — || —
| {{m|Guardian of Alola}} |{{typetable|Fairy}}{{typetable|Special}} || — || —
| Deals damage equal to 75% of the opponent's remaining HP
| Deals damage equal to 75% of the opponent's remaining HP
|-
|-
| {{m|Metal Burst}} |{{typetable|Steel}}{{categorytable|Physical}} || Varies || 100%
| {{m|Metal Burst}} |{{typetable|Steel}}{{typetable|Physical}} || Varies || 100%
| Returns 1.5 times the damage dealt by the foe's last attack
| Returns 1.5 times the damage dealt by the foe's last attack
|-
|-
| {{m|Mirror Coat}} |{{typetable|Psychic}}{{categorytable|Special}} || — || 100%
| {{m|Mirror Coat}} |{{typetable|Psychic}}{{typetable|Special}} || — || 100%
| Deals twice the damage it withstands, although it cannot hit {{t|Dark|Dark-type}} Pokémon
| Deals twice the damage it withstands, although it cannot hit {{t|Dark|Dark-type}} Pokémon
|-
|-
| {{m|Nature's Madness}} |{{typetable|Fairy}}{{categorytable|Special}} || — || 90%
| {{m|Nature's Madness}} |{{typetable|Fairy}}{{typetable|Special}} || — || 90%
| Deals damage equal to 50% of the opponent's remaining HP, but always deals at least 1 HP of damage
| Deals damage equal to 50% of the opponent's remaining HP, but always deals at least 1 HP of damage
|-
|-
| {{m|Night Shade}} |{{typetable|Ghost}}{{categorytable|Special}} || Varies || 100%
| {{m|Night Shade}} |{{typetable|Ghost}}{{typetable|Special}} || Varies || 100%
| Inflicts damage equal to the user's level, although  it cannot hit {{t|Normal|Normal-type}} Pokémon since generation II
| Inflicts damage equal to the user's level, although  it cannot hit {{t|Normal|Normal-type}} Pokémon since generation II
|-
|-
| {{m|Psywave}} |{{typetable|Psychic}}{{categorytable|Special}} || Varies || 80<sup>Gen I-V</sup><br>100<sup>Gen VI+</sup>
| {{m|Psywave}} |{{typetable|Psychic}}{{typetable|Special}} || Varies || 80<sup>Gen I-V</sup><br>100<sup>Gen VI+</sup>
| Inflicts random damage, although it cannot hit {{t|Dark|Dark-type}} Pokémon
| Inflicts random damage, although it cannot hit {{t|Dark|Dark-type}}-type Pokémon
|-
|-
| {{m|Seismic Toss}} |{{typetable|Fighting}}{{categorytable|Physical}} || Varies || 100%
| {{m|Seismic Toss}} |{{typetable|Fighting}}{{typetable|Physical}} || Varies || 100%
| Inflicts damage equal to the user's level, although  it cannot hit {{t|Ghost|Ghost-type}} Pokémon since generation II
| Inflicts damage equal to the user's level, although  it cannot hit {{t|Ghost|Ghost-type}} Pokémon since generation II
|-
|-
| {{m|Super Fang}} |{{typetable|Normal}}{{categorytable|Physical}} || Varies || 90%
| {{m|Super Fang}} |{{typetable|Normal}}{{typetable|Physical}} || Varies || 90%
| Deals damage equal to 50% of the opponent's remaining HP, but always deals at least 1 HP of damage, although  it cannot hit {{t|Ghost|Ghost-type}} Pokémon since generation II
| Deals damage equal to 50% of the opponent's remaining HP, but always deals at least 1 HP of damage, although  it cannot hit {{t|Ghost|Ghost-type}} Pokémon since generation II
|-
|-
| {{m|Revelation Dance}} |{{typetable|Normal}}{{categorytable|Special}} || 90 || 100%
| {{m|Revelation Dance}} |{{typetable|Normal}}{{typetable|Special}} || 90 || 100%
| Revelation Dance deals typless damage if the first type of the Pokémon using it is {{t|Unknown}}
| Revelation Dance deals typless damage if the first type of the Pokémon using it is {{t|Unknown}}
|}
|}
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