Steel (type): Difference between revisions

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(more immunities and less resistances don't make it "more resistant")
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{{movelist/battle|4|Iron Head|Physical|Tough|80|100|15|anyadjacent|The user slams the target with its steel-hard head. This may also make the target flinch.}}
{{movelist/battle|4|Iron Head|Physical|Tough|80|100|15|anyadjacent|The user slams the target with its steel-hard head. This may also make the target flinch.}}
{{movelist/battle|2|Iron Tail|Physical|Cool|100|75|15|anyadjacent|The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.}}
{{movelist/battle|2|Iron Tail|Physical|Cool|100|75|15|anyadjacent|The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.}}
{{movelist/battle|6|King's Shield|Status|Cool|—|—|10|self|The user takes a defensive stance while it protects itself from damage. It also harshly lowers the Attack stat of any attacker who makes direct contact.}}
{{movelist/battle|6|King's Shield|Status|Cool|—|—|10|self|The user takes a defensive stance while it protects itself from damage. It also lowers the Attack stat of any attacker who makes direct contact.}}
{{movelist/battle|4|Magnet Bomb|Physical|Cool|60|—|20|anyadjacent|The user launches steel bombs that stick to the target. This attack never misses.}}
{{movelist/battle|4|Magnet Bomb|Physical|Cool|60|—|20|anyadjacent|The user launches steel bombs that stick to the target. This attack never misses.}}
{{movelist/battle|8|Max Steelspike|Physical||—|—|3|adjacentfoes|This is a Steel-type attack Dynamax Pokémon use. This raises ally Pokémon's Defense stats.}}
{{movelist/battle|8|Max Steelspike|Physical||—|—|3|adjacentfoes|This is a Steel-type attack Dynamax Pokémon use. This raises ally Pokémon's Defense stats.}}
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