Physical move: Difference between revisions

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{{movelist/category|1|Bite|Dark|Tough|60|100|25|anyadjacent|The target is bitten with viciously sharp fangs. This may also make the target flinch.}}
{{movelist/category|1|Bite|Dark|Tough|60|100|25|anyadjacent|The target is bitten with viciously sharp fangs. This may also make the target flinch.}}
{{movelist/category|3|Blaze Kick|Fire|Cool|85|90|10|anyadjacent|The user launches a kick that lands a critical hit more easily. This may also leave the target with a burn.}}
{{movelist/category|3|Blaze Kick|Fire|Cool|85|90|10|anyadjacent|The user launches a kick that lands a critical hit more easily. This may also leave the target with a burn.}}
{{movelist/category|8|Body Press|Fighting||80|100|10|anyadjacent|The user attacks by slamming its body into the target. The higher the user's Defense, the more damage it can inflict on the target.}}
{{movelist/category|1|Body Slam|Normal|Tough|85|100|15|anyadjacent|The user drops onto the target with its full body weight. This may also leave the target with paralysis.}}
{{movelist/category|1|Body Slam|Normal|Tough|85|100|15|anyadjacent|The user drops onto the target with its full body weight. This may also leave the target with paralysis.}}
{{movelist/category|8|Bolt Beak|Electric||85|100|10|anyadjacent|The user stabs the target with its electrified beak. If the user attacks before the target, the power of this move is doubled.}}
{{movelist/category|8|Bolt Beak|Electric||85|100|10|anyadjacent|The user stabs the target with its electrified beak. If the user attacks before the target, the power of this move is doubled.}}
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{{movelist/category|1|Bonemerang|Ground|Tough|50|90|10|anyadjacent|The user throws the bone it holds. The bone loops around to hit the target twice—coming and going.}}
{{movelist/category|1|Bonemerang|Ground|Tough|50|90|10|anyadjacent|The user throws the bone it holds. The bone loops around to hit the target twice—coming and going.}}
{{movelist/category|3|Bounce|Flying|Cute|85|85|5|any|The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.}}
{{movelist/category|3|Bounce|Flying|Cute|85|85|5|any|The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.}}
{{movelist/category|8|Branch Poke|Grass||40|100|40|anyadjacent|The user attacks the target by poking it with a sharply pointed branch.}}
{{movelist/category|4|Brave Bird|Flying|Cool|120|100|15|any|The user tucks in its wings and charges from a low altitude. This also damages the user quite a lot.}}
{{movelist/category|4|Brave Bird|Flying|Cool|120|100|15|any|The user tucks in its wings and charges from a low altitude. This also damages the user quite a lot.}}
{{movelist/category|3|Brick Break|Fighting|Cool|75|100|15|anyadjacent|The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.}}
{{movelist/category|3|Brick Break|Fighting|Cool|75|100|15|anyadjacent|The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.}}
{{movelist/category|8|Breaking Swipe|Dragon||60|100|15|alladjacent|The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats.}}
{{movelist/category|7|Brutal Swing|Dark||60|100|20|alladjacent|The user swings its body around violently to inflict damage on everything in its vicinity.}}
{{movelist/category|7|Brutal Swing|Dark||60|100|20|alladjacent|The user swings its body around violently to inflict damage on everything in its vicinity.}}
{{movelist/category|4|Bug Bite|Bug|Cute|60|100|20|anyadjacent|The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.}}
{{movelist/category|4|Bug Bite|Bug|Cute|60|100|20|anyadjacent|The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.}}
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{{movelist/category|3|Dive|Water|Beautiful|80|100|10|anyadjacent|Diving on the first turn, the user floats up and attacks on the next turn.}}
{{movelist/category|3|Dive|Water|Beautiful|80|100|10|anyadjacent|Diving on the first turn, the user floats up and attacks on the next turn.}}
{{movelist/category|1|Dizzy Punch|Normal|Cute|70|100|10|anyadjacent|The target is hit with rhythmically launched punches. This may also leave the target confused.}}
{{movelist/category|1|Dizzy Punch|Normal|Cute|70|100|10|anyadjacent|The target is hit with rhythmically launched punches. This may also leave the target confused.}}
{{movelist/category|7|Double Iron Bash|Steel||60|100|5|anyadjacent|The user rotates, centering the hex nut in its chest, and then strikes with its arms twice in a row. This may also make the target flinch.}}
{{movelist/category|4|Double Hit|Normal|Cool|35|90|10|anyadjacent|The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row.}}
{{movelist/category|4|Double Hit|Normal|Cool|35|90|10|anyadjacent|The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row.}}
{{movelist/category|1|Double Kick|Fighting|Cool|30|100|30|anyadjacent|The target is quickly kicked twice in succession using both feet.}}
{{movelist/category|1|Double Kick|Fighting|Cool|30|100|30|anyadjacent|The target is quickly kicked twice in succession using both feet.}}
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{{movelist/category|7|Smart Strike|Steel||70|—|10|anyadjacent|The user stabs the target with a sharp horn. This attack never misses.}}
{{movelist/category|7|Smart Strike|Steel||70|—|10|anyadjacent|The user stabs the target with a sharp horn. This attack never misses.}}
{{movelist/category|3|Smelling Salts|Normal|Tough|70|100|10|anyadjacent|This attack's power is doubled when used on a target with paralysis. This also cures the target's paralysis, however.}}
{{movelist/category|3|Smelling Salts|Normal|Tough|70|100|10|anyadjacent|This attack's power is doubled when used on a target with paralysis. This also cures the target's paralysis, however.}}
{{movelist/category|8|Snap Trap|Grass||35|100|15|anyadjacent|The user snares the target in a snap trap for four to five turns.}}
{{movelist/category|7|Solar Blade|Grass||125|100|10|anyadjacent|In this two-turn attack, the user gathers light and fills a blade with the light's energy, attacking the target on the next turn.}}
{{movelist/category|7|Solar Blade|Grass||125|100|10|anyadjacent|In this two-turn attack, the user gathers light and fills a blade with the light's energy, attacking the target on the next turn.}}
{{movelist/category|7|Soul-Stealing 7-Star Strike|Ghost||195|—|1|anyadjacent|After obtaining Z-Power, the user, Marshadow, punches and kicks the target consecutively with full force.}}
{{movelist/category|7|Soul-Stealing 7-Star Strike|Ghost||195|—|1|anyadjacent|After obtaining Z-Power, the user, Marshadow, punches and kicks the target consecutively with full force.}}
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{{movelist/category|7|Spectral Thief|Ghost||90|100|10|anyadjacent|The user hides in the target's shadow, steals the target's stat boosts, and then attacks.}}
{{movelist/category|7|Spectral Thief|Ghost||90|100|10|anyadjacent|The user hides in the target's shadow, steals the target's stat boosts, and then attacks.}}
{{movelist/category|1|Spike Cannon|Normal|Cool|20|100|15|anyadjacent|Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.}}
{{movelist/category|1|Spike Cannon|Normal|Cool|20|100|15|anyadjacent|Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.}}
{{movelist/category|8|Spirit Break|Fairy||75|100|15|anyadjacent|The user attacks the target with so much force that it could break the target's spirit. This also lowers the target's Sp. Atk stat.}}
{{movelist/category|7|Spirit Shackle|Ghost||80|100|10|anyadjacent|The user attacks while simultaneously stitching the target's shadow to the ground to prevent the target from escaping.}}
{{movelist/category|7|Spirit Shackle|Ghost||80|100|10|anyadjacent|The user attacks while simultaneously stitching the target's shadow to the ground to prevent the target from escaping.}}
{{movelist/category|5|Steamroller|Bug|Tough|65|100|20|anyadjacent|The user crushes its target by rolling over the target with its rolled-up body. This may also make the target flinch.}}
{{movelist/category|5|Steamroller|Bug|Tough|65|100|20|anyadjacent|The user crushes its target by rolling over the target with its rolled-up body. This may also make the target flinch.}}
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